• llamapocalypse
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    309 months ago

    Can you just declare yourself a “triple-A” studio before you make a game?

    • ThrowawayOnLemmy
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      219 months ago

      Sure, why not. After all, ‘Skull and Bones’ was declared a quad-A game, so the label doesn’t mean anything anyways.

      • Gamers_Mate
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        69 months ago

        That being said I think there should be an independent organization in charge of defining what is and is not triple A. Like if you buy the game and it still has micro-transactions and loot-boxes it should be disqualified from being considered AAA. I don’t think having a large budget by itself should be enough.

        • @[email protected]
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          129 months ago

          I don’t think having a large budget by itself should be enough.

          That’s what AAA means, though. People regularly misinterpret it to mean “good” or “popular” but what it really means is “large and expensive to produce”

        • Ephera
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          29 months ago

          Well, for good vs. bad, we have review scores. For micro-transactions and loot-boxes, you may find indicators on storefronts or from youth protection agencies, but I agree that a more standardized effort would be better here.

          You have it backwards, though. Indies basically never have micro-transactions and loot-boxes, whereas AAA has lots of them.

    • @[email protected]
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      49 months ago

      That shouldn’t be possible, but that’s what marketing does: it uses whatever words purport to convey quality and beat that word dead then keep going.

      IMO, an AAA studio should be a studio that released and keeps releasing games that are highly rated. Budget, name, location, or whatever else shouldn’t matter one bit. Make good games, that’s what matters. Who gives a shit if it cost 10 billion to make a shit game. Doesn’t make you AAA.

      CC BY-NC-SA 4.0

    • @normalexit
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      39 months ago

      I think it is more of a term to describe their budget vs quality or reception .

    • Altima NEO
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      9 months ago

      Triple A things isn’t implying the quality of the game, like a review rating. It’s representative of the budget, compared to say, a budget title.

    • Ephera
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      19 months ago

      That seems to only be the headline that makes such a bold claim. The article text says that they’ve got people on board with AAA experience and that they feel like they could tackle a project with AAA budget. Now, it’s up to potential investors to determine the actual budget…