Intercept reporter Ken Klippenstein weighs in on his recent reporting on gamers.
Short Summary
- New reporting from The Intercept reveals concerns about the federal government potentially cracking down on extremist gamers.
- The government aims to expand its coordination with gaming platforms similar to its existing partnerships with social media companies.
- Worries arise about potential monitoring and moderation of gaming content, similar to what has been seen on social media platforms.
- vExisting mechanisms are in place for sharing threat-related information with gaming companies, but there is a lack of clear objectives and goals in this area.
- Questions are raised about the lack of strategy and formal structure in government-gaming interactions.
- The discussion touches on similarities between monitoring gaming conversations and spying on phone calls or emails.
- Various gaming companies are urged to address violent extremist content in video games.
- Testimonies have been given to Congress regarding the need for visibility into gaming headsets for monitoring purposes, similar to accessing social media information.
- The intelligence community is taking the issue seriously, with recent assessments highlighting the massive quantities of information they analyze from social media and other public platforms.
- Video games, while criticized for promoting violence, can serve as a healthy outlet for individuals with a predisposition towards violence.
You must log in or register to comment.