What’s coming?
- Compulsory client update
- S.F. gacha rerun
- New frontline protocol
- New skin gacha
Monthly Q&A dates:
New client changes:
- HOC rework:
- Moved to the Intelligence Center
- Instant training, still requires disks and batteries
- Quick Analysis Contracts can be used to speed up HOC promotion
- Chip tetris replaced with preset chip boards, unlocked by leveling up each unit
- Ranking maps permanently added to the campaign
- New Adjutants: Tareus, Sana
- Ability to select specific reward in S.F. data combat sim
- Changes to the map overview:
- Reworked unit info bars
- Warning icon when HQ is in danger of being captured
- Ability to toggle between displaying level and Combat Effectiveness of enemy units
- Instant skill training until skill level 5 for T-Dolls, HOCs, Fairies and Coalition Units
- Ability to lock mail messages
- Changes to enemy targeting
- Ability to select teams/units deployed by Proxy for Day and Night cycles
- Ability to sweep Combat Sims
- Ability to share echelons using generated QR code. Data stored in the code:
- Echelon Type (Regular/Coalition)
- T-Dolls
- Tile Positions
- Equipment
- Fairy
- Improvements to T-Doll filtering (add to or display by favorites, search by name)
- New sorting options
- “How to Get” info for SPEQs
- Ability to select multiple T-Dolls when creating an echelon
- Raised stored EXP cap
- Raised max amount of Combat Reports crafting, increased battery cost of quick-finish
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