• Neato
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    126 months ago

    Sounds like the right way to do it. Have too much staff? Start multiple projects based on your success for however much cash you have. Reinvesting is a tax write-off after all.

    • @ampersandrew
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      36 months ago

      There was a podcast a long time ago, with BioShock Infinite’s Ken Levine at Irrational Games interviewing the BioWare doctors before they left BioWare. BioWare was a multi project studio, and Irrational was a single project studio. By the end of that interview, I thought you’d have to be crazy to be a studio that large and not be a multi project studio.

  • @MurrayL
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    46 months ago

    Hopefully ‘narrative adventure’ being one of the pillars means we’ll get more games like Jusant!