• Jay
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    247 months ago

    It’s already out, and as expected breaks mods.

      • Jay
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        77 months ago

        Not sure. So far it breaks the script extender (F4SE) so it breaks the mods themselves, but you might be lucky in your case if it’s already baked into your savegame.

      • @[email protected]
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        27 months ago

        Depends on the mod, I’d generally assume it’s an issue unless the mod author says otherwise. The more the mod touches, the higher likelihood it’ll be an issue.

        That said, Fallrim tools does include resaver which I have used in the past to rescue Skyrim saves. Obviously backup before trying, worst thing it doesn’t work so there’s no issue trying

  • @[email protected]
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    177 months ago

    Released: ✔️ Installed: ✔️ New game: ✔️ Crashed: ✔️

    Ahhh… Good ol Bethesda!

    • ThrowawayOnLemmy
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      47 months ago

      This wasn’t a problem for me back when the game originally released, but if you’re playing above a frame rate of 60 frames per second, the game has a tendency to crash. Try locking the game to 60 FPS Max.

      • @[email protected]
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        37 months ago

        Not sure on fallout 4 but on fallout 76 the game seems best with IPresentInterval set to 0 (vsync off) then using something else to cap the game to the monitor’s refresh rate. In my case this is 144hz. Very smooth and also crash-free. Uncapped FPS tends to lock your character up and stop you walking lol

      • Melkath
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        7 months ago

        I was amped for FO4 on release.

        I had a relative potato pc at the time.

        All was pretty great until I tried to mount some power armor.

        Took about 6 hours of crawling through the steam forums until a kind fellow player showed me which ini to change in what way to get the game to work.

      • @[email protected]
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        27 months ago

        Thanks, gave it a shot but still dies fast. Might be close in the right direction though.

  • teft
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    37 months ago

    It was out at 8am for me. I’ve been playing it all day.