• Eggyhead
    link
    fedilink
    365 months ago

    Spencer went on to say that while he personally didn’t like making the decision to close Tango, his job was ultimately to keep Xbox profitable.

    Fuck off, Spencer. I can imagine there are other reasons why Xbox is struggling with profitability. Keeping games pass afloat by pushing day-1 releases for one, then spending obscene globs of money to buy exclusivity from massive, globally recognized franchises instead of investing in innovative new studios to foster a stable of great, fresh exclusives in the future.

    Just curious, does anyone know which studios bought-out by Microsoft got better after being purchased?

    • @Rayspekt
      link
      English
      245 months ago

      Total BS. This is not about being profitable, it is about further increasing profits and growth for the shareholders. That’s the problem with any company that is traded publicly. A company that makes a lot of money and keeps all its customers and employees happy isn’t a good company if there isn’t as much money to be sucked out of it for the CEOs and shareholders. That’s why we are seeing all the layoffs. The gaming market isn’t growing so not they maximise profits by saving costs.

  • @bisby
    link
    English
    175 months ago

    All Microsoft needs is a few award winning small dev studios…

  • @Mango
    link
    English
    135 months ago

    Imagine if the point of making a game was to make it fun instead of making the rich richer.

    • chingadera
      link
      English
      35 months ago

      My shit post above aside, they all know each other, band together and make a hit, you already have the press.