- cross-posted to:
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- cross-posted to:
- [email protected]
What I want out of romance in games is to have it take you by surprise, which often means it’s not a “romance option”. Some of the best character scenes I’ve seen wrapped some other major plot point into the fact that one person cares a bit too deeply about another, and processes it all very suddenly.
So I’m fine with this removal. All those romance choices in RPGs like Fallout and Skyrim felt ultra shallow to me. Even BG3 just seems like raw wish fulfillment from a horny cast.
Between Fable and Dragon Age, which both look pretty good, I’m afraid this game will have problems not tanking.
Thus far, Obsidian has been very good at creating games within reasonable constraints, which means they’re typically not overscoped relative to the size of the game’s actual audience. And they do all of this while being a multi project studio that’s allegedly good to its employees.
Yes, I really like them as well. And I bet the game will be good too. I just worry about the game not selling good enough and with Microsoft’s current track record of shutting studios down, Obsidian being shut down as well.
Microsoft is a wrench in the works, but they’re not building a game any larger than they’ve been doing for some years now. This is still a game that is scoped so that it doesn’t need to sell 10 million copies to break even.
Good who tf cares about romancing in games. Make a romance video game then, or go get it in real life.
I just want to save the world, kill the bad guys, and have tons of fun along the way.
Good who tf cares about killing bad guys in games. Make a killing bad guys video game then, or go kill someone in real life.
I just want to save the world, romance some people, and have tons of fun along the way.
Yeah and? Lmao what a stupid comeback, I knew someone would try to reverse what I said with my same wording.
Do you even hear yourself?
“Go kill someone in real life”
Honestly dude… Wtf is wrong with you
Do you even hear yourself?
🙄
Tons of people. I doubt BG3 would have succeeded if it wasn’t so unabashedly horny.
It succeeded because it was an amazing game with good gameplay and great dialogue (or so I’ve heard, I haven’t played it yet)
Don’t forget “get the girl.”