I feel like a design has to evolve to survive at the different levels, but have you thought of a design that you think would stand out in the pros? Weapon design, wheel design, armor, go wild!

  • @[email protected]OP
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    31 year ago

    Personally I’ve been trying to imagine a hydraulics powered horizontal crusher. Jaws of Death style instead of Kraken style. I feel like it has potential that Jaws of Death didn’t hit. Can’t remember if there were others like that.

    • @[email protected]M
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      21 year ago

      In the same vein, I’d be curious to see if a hydraulic compactor could ever be viable. Instead of piercing with a sharp beak, it would flatten whatever area it got hold of.

  • @[email protected]
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    31 year ago

    I wonder if a really nimble robot would work. A waking robot built on something like spot or similar that could jump out of the way of attacks or lift feet to not take a hit. The control would be insane, and the weapon would probably be underpowered, but it’d be interesting to see a gymnastics type bot that’s just able to evade everything.

  • @[email protected]
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    21 year ago

    No idea if this would work, but I’ve wondered if it could be possible to build a big overhead horizontal like bloodsport but make the blade shaped a bit like an upside down airfoil to push the bot into the floor so it doesn’t fly and flip so much when it hits something?

  • @c2h6
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    11 year ago

    I’ve always wondered how a bot with some sort of pneumatic ram as its main weapon would work. It would just be a powerful, sharp tip that can punch holes in the enemy bot. It wouldn’t weigh a ton so it could probably be paired with some sort of flipper/lifter, and an ideal punch to the weak underside of another bot might take out the batteries instantly.