• @[email protected]
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    81 year ago

    My Android:Netrunner-Collection. I played this game exclusively over the course of a year. and I’m sure I would do it another year. Or two.

    • @[email protected]OPM
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      41 year ago

      oh sweet, its a duel game, sounds promising if you have played it for a year straight! I will check it out if I see it somewhere!

    • @[email protected]
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      11 year ago

      I had some other games in mind, but honestly, none of them would have the longevity that Netrunner does. This is an excellent choice.

  • @[email protected]
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    71 year ago

    Cosmic Encounters and Nemesis. I think cosmic is my favorite for sure and I feel like it’s got a lot of replay ability. Nemesis is a great game and it has great story building I think.

    • @Stump
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      11 year ago

      Cosmic encounter is such an awesome game. I wish it was easier to introduce people to it; everytime I try people always get put off by the initial complexity/learning-curve.

      • @[email protected]
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        11 year ago

        Really? CE is my absolute favorite game and so far I had no issue getting new people on board.

  • @[email protected]
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    61 year ago

    You are not alone

    My my, how ominous 😶

    Actual answer, first game would be Dominion (assuming I can bring my xpacs): tons of variety, is just fun, and in extremis it’s a lot of kindling if it comes to it 🔥

    For my second answer, I’m going to say Mage Knight. It’s long and in-depth, has several game modes including both co-op and competitive, and if my islandmates are too concerned with stuff like “finding food” the solo is fantastic. This is a true island game, as I never play it usually, but with nothing to do and infinite time it seems perfect

    • @[email protected]OPM
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      51 year ago

      I always love a round of dominion. Something that I am missing from other deckbuilders is this focus on a particular strategy (like when Remodel is there or Vassal+Sentry and so many more combos). Most other deckbuilders I play have a lot more random shop and thus do not allow to plan ahead that much.

      • @[email protected]
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        51 year ago

        Right?? I’m so mad the “trade row” style of Ascension is what took off instead of the “market” style of Dominion. It makes sense from a developer side as it’s much easier to just make a stack of cards and let the variance balance the powerful stuff for you, but the ability and satisfaction to make long-term strategies makes market superior to me IMO.

        If you haven’t heard of it Aeons End is another fun deckbuilder that uses market-type randomization. It’s cooperative and features enemies so it’s not too similar to Dominion, but it’s a fun time!

        • @[email protected]OPM
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          31 year ago

          We have tried Aeons End but had no fun playing it. Its one of the few games we ever sold. Coop games are always a bit rough to be honest

          • @[email protected]
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            31 year ago

            Fair enough! It does have the downside of open information which means you could technically play the entire game by committee, which rubs some groups the wrong way. Sadly it’s the only non-Dominion market deck builder I know of, but if you or anyone else has other suggestions I’d love to hear them 😊

        • @[email protected]
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          21 year ago

          To be fair Ascension is really good too and they have done some cool stuff with the trade row in some sets for example the day/night cards in War of Shadows. I didn’t include Ascension in my island picks but I would be very happy if it turned up on the beach, especially if it’s my favorite sets!

  • @[email protected]OPM
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    61 year ago

    I think I would take Terraforming Mars and Castles of Burgundy.

    Both of the games are rather distinct from each other. Burgundy has many different player mats and each time I played, it was a new exciting scenario. Terraforming Mars is very satisfying and offers a lot of different strategies to go for.

  • FiveMacs
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    51 year ago

    Caber toss, for the logs and tug of war for the rope. Gonna build me a raft

  • @START9
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    51 year ago

    Arkham Horror LCG for sure and just because I’m stranded on an island I’ll bring Robinson Crusoe so I can immerse myself while I’m immersed.

    • @[email protected]
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      41 year ago

      Plus if we get to include all the xpacs, Arkham can serve as a second island to give you more space! ;D

      For real though love that game! But I would miss Arkhamdb and all the online community to talk with. (Speaking of, anyone know of a good Arkham LCG Lemmy comm?)

  • @[email protected]
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    1 year ago

    Mottainai and maybe War Chest. Or if I have some basic tools I could make my own War Chest set.
    A bunch of dice preferably in multiple colors and a standard deck of cards (or one of those fancy decks with extra suits and symbols) would be a great treasure too.

  • @[email protected]
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    31 year ago

    Friday for when I want to play solo (and it’s so relevant!) and Agricola, my all time top game, for all other times

  • @ace_garp
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    31 year ago

    Innovation (3rd ed.) and… well, that should be enough.

    OK, I’d take Inis also. Seems appropriate for the location. (c:

  • Rekkar
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    31 year ago

    Ravine, just for the irony and probably just a 2x52 pack of regular cards to have the most options

  • @return0
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    1 year ago

    Spirit Island and Trailblazers. Spirit Island’s my favorite game and even nicely thematic to the situation.

    Trailblazers I haven’t even played yet, but I have a feeling waterproof cards and a travel case are pretty killer features for the desert island scenario.