Today, exactly 10 years after the release of the original, creative director Al Hope responds to fans’ “distress calls,” giving us that all-important announcement that work on a follow-up is underway. “On the 10th anniversary, it seems only fitting to let you know that we have heard your distress calls loud and clear,” Hope begins.

“Today, I’m delighted to confirm, on behalf of the team, that a sequel to Alien: Isolation is in early development. We look forward to sharing more details with you when we’re ready.”

No indication has been given as to when we can expect the sequel to be released, or what platforms it’ll land on, but it sounds like we might have quite a wait on our hands. Even so, it’s certainly exciting news for horror fans, especially with Halloween approaching.

Hope says “it’s been nothing short of incredible” to see fans’ passion for Alien: Isolation over the years, and “see it reach so many players around the world.” He says that there was one “guiding principle” for that initial release, which saw the devs focus on creating “a truly authentic experience that went back to the roots of the Alien franchise,” bringing a new story with all the classic atmosphere fans of the original movie know and love to the table.

With a very positive Metascore of 79, it’s safe to say that the team at Creative Assembly pulled that off – we gave it four and a half stars out of five in our Alien: Isolation review – which bodes well for whatever the team has cooking for this new follow-up.

    • @Koopa_Khan
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      22 months ago

      That was my first thought. I thought it had maybe been 3 years

  • @steeznson
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    52 months ago

    I LOVED this game as a die hard fan of the Alien series. Have replayed it serval times. These devs understand what makes the franchise great and then have my full trust.

  • @Lautaro
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    11 month ago

    All right, I’ll start playing this. Good thing it has FPS boost in Series X. Any advice?

    • AlexanderTheGreatOPM
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      21 month ago

      If you’re playing on console and live with other people don’t use the mic feature. Mother Tucker’s will kill you for fun by yelling!

  • @Donjuanme
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    12 months ago

    Was the distress call that the aliens were borked on release? And that it took 1 line of code to correct, not found by their QA team, or beta testers, probably because they shipped a borked game without any QA testing, and then relied on their customers to find and fix the problem for them?

      • @Donjuanme
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        12 months ago

        Both colonial Marines and isolation had bugs in the weekend behavior on launch that were discovered and fixed by the community

      • Quicky
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        12 months ago

        Or is there…?

  • @slaacaa
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    12 months ago

    I liked the game, but it was way too long and repetitive. I hope they delivery a tighter story and experience with the second