• @Vencedor
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    123 hours ago

    If you go far enough and activate the trap, it won’t target you. This was a recent change

  • @[email protected]
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    3 days ago

    Sheep stone and Swifthistle seed do work, as mentioned. Hourglass if you had it yeah. Just kiting a mob into it would work, I don’t think Disint traps destroy equipment anymore.

    Was about to say Aquablast, but it does use (1/8th of) Levitation.

    Telekinetic Grab spell made from a thrown weapon.

  • @HopesBeyondTheSky
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    12 days ago

    Lure an enemy to a location near the trap, then throw something into the trap. Make sure the trap is closer to the enemy than to you.

  • @mrsemi
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    4 days ago

    deleted by creator

    • SolidGrue
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      34 days ago

      The Disarming nerf was disappointing, but there’s still Flock which is just as effective over a larger area.

      I just wish Evan had changed the glyph for Detect Magic because I’ve gotten bit by that mistake once or twice already.

      • @mrsemi
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        04 days ago

        deleted by creator

        • SolidGrue
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          24 days ago

          No, those re-arm, unfortunately. :-/

    • @[email protected]OP
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      14 days ago

      Oh true, I hadn’t thought of telekenetic grab. I only ever think of it as a tool for plucking back thrown weapons.

  • SolidGrue
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    4 days ago

    Blast wave or force cube launched from just out of line of sight from the trap would work.

    Or a seed of swiftwhistle as the other poster mentioned.

    Edit: or Stone of Flock