Did you know that in a way the Cleric is the first hero ever to appear in the original Pixel Dungeon?

Pixel Dungeon had a different default hero sprite for about 6 days after its first release in 2012. This was back before the game even had hero classes, and this sprite was quickly scrapped and replaced with the Rogue’s sprite. I saw a screenshot of this design back in 2015, and it was my initial inspiration for the Cleric in Shattered Pixel Dungeon! The design has changed a lot since, but it’s neat to think that in a way this hero is about 12 years in the making!

Also, I now have an account on Bluesky! While it isn’t my first choice, I have been happy to see that Bluesky has been replacing Twitter for many people in the last little while. If you’d like, you can now find me there as well: https://bsky.app/profile/shatteredpixel.com

(Image Description: A screenshot from the original Pixel Dungeon circa 2012. Several graphical elements are outdated compared to the current version of Pixel Dungeon, and compared to Shattered Pixel Dungeon. Most notably, the hero sprite is completely different in this screenshot, using a design that was scrapped shortly after.)

    • 00-Evan
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      19 days ago

      Sorry but I’ve removed your post. AI generated content is not allowed here as it violates rule 3: “Do not use other’s work without giving credit”. Generative AI is trained using vast amounts of other people’s work, taken without consent, and so giving credit is impossible.

      I do think showing off the Cleric’s spritesheet is a neat idea though (If I could have just edited your comment I would have) so here is the coment with the AI generated image replaced with an upscaled one:

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      The original leather sprites from 12/08/2012.

      upscaled:

      Great way to bring back a classic.

      "

      • @Pickyfan
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        119 days ago

        When would you ever need a sprite for a floting head? 🤔

        Did I miss an animation, I can’t remember if we can turn into heads

        • 00-EvanOPM
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          219 days ago

          That’s the skeletal ‘death’ sprite, for a brief time the hero kept their hair on death!

          • @Pickyfan
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            219 days ago

            I seee. That actually sounds cool

            Do you have any plans to bring it back? It would be a nice detail.

      • @Vencedor
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        016 days ago

        Thanks for removing the AI generated comment. It was both ugly, wrong, morally and it wasn’t bringing nothing interesting to the conversation.

      • @Vencedor
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        019 days ago

        Not the right one, tho

    • @Pickyfan
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      220 days ago

      Wait, which one is enhanced?

      It’s giving uncanny valley

    • @Vencedor
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      019 days ago

      Interesting wording. I’d have said it like this: Worsened by an algorithm that was created randomly taking an insane amount of material and force feeding it to the algorithm until it randomly makes something resembling the original.

  • [DEV] Snail
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    019 days ago

    I used my own AI image enlargement software that does not rely upon anyone else’s work, but thanks for the assumption.

    • 00-EvanOPM
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      119 days ago

      What software is that, out of curiosity? Either you’re not referring to the same type of AI as the type of generative machine learning algorithms that are commonly used today (which is a fair misunderstanding, given all the naming is marketing BS and not at all descriptive of the technology) or you’re referring to a locally run generative model, which still needs a huge amount of training that was presumably done by it’s developer before distributing the model to run locally.

      • [DEV] Snail
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        119 days ago

        It is not internet based. It is my own scripted code that calls on Lanczos, B-Spline, and Bicubic mathematical formulas that use white light frequency enlargement and then filtered through the tgp upscale to remove pixelation and interlacing. Most of these are available from IrfanView and Adobe.

        This use of formulas to enlarge is considered A.I. as a complex system of processes is used to examine, evaluate, and “decide” the best result without human interaction.

        While it is true that I did not create the mathematical formulas, to ban derived images is like saying we should ban JPEG’s if one doesn’t acknowledge every member of the Joint Photographic Experts Group, or JPEG whose work we’ve used.

        As a programmer of more than 4 decades, believe it or not, I am able to enlarge a picture without relying upon a online server farm.

        • 00-EvanOPM
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          319 days ago

          In that case you might want to reconsider the use of the term ‘AI’ in your description of such images, which unfortunately means something very specific when it relates to images on the internet right now. Is there any reason why you wanted to use this apparently very sophisticated custom approach when something extremely simple like a nearest-neighbor upscale already works very well for pixel art?

          • [DEV] Snail
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            019 days ago

            I prefer to think for myself and figure it out on my own. Too, often I am without internet. Having my own tools I don’t have to depend on online.

            I began working on them for some Atari 2600 work I am trying to expand upon. I worked with pixel art long before the phrase was coined. I created the Image and Greeting carts that display digital photos. The tools are used mainly for that project.

        • @Vencedor
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          016 days ago

          Don’t believe it. Prove it.

    • @Vencedor
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      016 days ago

      It does relay on others’ work, though.