After working fine for nearly a month, TotK has started crashing whenever I start the game through yuzu. I have tried updating and resetting my keys, but to no avail.

I came across a similar issue, but the returned error there was “Device loss occurred”, which is not what I’m getting.

As you can see in the log, sometime during shader compilation there isn’t really an error, it just crashes. Would anyone happen to know a solution?

Thanks!

  • @[email protected]
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    22 years ago

    did you delete (or rename, as a backup) you shader cache and/or shader pipeline?
    could be that an updste changed something that doesn’t play well with old shaders?

    • @siyuzeOP
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      12 years ago

      I’ll try it, thanks! :)

  • Marius DAVID
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    2 years ago

    @siyuze
    Have you tried clearing the shader cache? Due to seemigly VRAM amount problem, I need to clear it at every nearly every boot (and so eventually disabled it).

    It’s in the right click menu option of the game.

  • @[email protected]
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    12 years ago

    Seems to be issue with vram. I am experiencing the same issue on Windows, but there are no issues when I run it on Ubuntu.

    • @siyuzeOP
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      12 years ago

      Do you know if this is one of those problems that can be patched out by yuzu, or is it just like this now because of my specific hardware?