• @[email protected]OP
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    245 days ago

    I think I got some sort of infinite scaling with the Mandonel and Nyx’s passive and I overflowed the 32-bit integer a few times. The game was frozen during that screenshot and crashed. The log showed my damage was even higher.

    628.330 Game [Warning]: 10: Damage too high: 16,281,678,905,344
    628.330 Game [Warning]: Victim: FlakShipAvatar5105, source: SpaceTennoAvatar4926
    
    • @latenightnoir
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      105 days ago

      You’ve created the post-Meta build, it kills the game itself!

  • @[email protected]
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    105 days ago

    Congrats, you broke the game, you did more then 2,147,483,647 damage and made a new captain America under the grineer. With 2 billion hp he is now crowned the strongest man alive and will marry the kuva queens.

  • Semperverus
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    65 days ago

    Wait… Damage is a signed int?

    • @[email protected]
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      45 days ago

      Some paths that process damage are signed 32 bit ints. You can get overflows in the display code and I think also the scoreboard (where people will drop to 0% damage dealt).

  • @[email protected]
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    45 days ago

    Nope, missed optimal damage numb- wait that’s negative. Nevermind, yes you’ve modded that right.

  • @[email protected]
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    14 days ago

    Wonder if this same bug triggers with other guns that leave bullet-buffing fields behind. Time to find out if the old Muta Quanta-Azimuth setup is back!

  • erin
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    35 days ago

    if is not red it means it can be higher, so you should try 3 times that damage to see if it will overflow and if you overflow try to continue to multiply that damage until you don’t overflow: that’s the true purpose of the endgame of warframe 🤪.