I think I got some sort of infinite scaling with the Mandonel and Nyx’s passive and I overflowed the 32-bit integer a few times. The game was frozen during that screenshot and crashed. The log showed my damage was even higher.
628.330 Game [Warning]: 10: Damage too high: 16,281,678,905,344 628.330 Game [Warning]: Victim: FlakShipAvatar5105, source: SpaceTennoAvatar4926
You’ve created the post-Meta build, it kills the game itself!
Congrats, you broke the game, you did more then 2,147,483,647 damage and made a new captain America under the grineer. With 2 billion hp he is now crowned the strongest man alive and will marry the kuva queens.
and will marry the kuva queens.
Poor devil…
Wait… Damage is a signed int?
Some paths that process damage are signed 32 bit ints. You can get overflows in the display code and I think also the scoreboard (where people will drop to 0% damage dealt).
Nope, missed optimal damage numb- wait that’s negative. Nevermind, yes you’ve modded that right.
Just started this game the other day, it’s insanely satisfying to play!
Wonder if this same bug triggers with other guns that leave bullet-buffing fields behind. Time to find out if the old Muta Quanta-Azimuth setup is back!
if is not red it means it can be higher, so you should try 3 times that damage to see if it will overflow and if you overflow try to continue to multiply that damage until you don’t overflow: that’s the true purpose of the endgame of warframe 🤪.
That depends: Were you trying to heal the enemies?