Back in May I uploaded my new Race mod, Perked Races:
https://www.nexusmods.com/skyrimspecialedition/mods/88076

I’m posting about it here because it hasn’t pulled much attention yet and it makes very interesting changes to Races in a new way that focuses on what you already love about Skyrim (and Perk mods!) while cutting down on old imbalances and reworking basic stats.

Basically, instead of odd Powers or huge Resist/Attribute buffs, most of each Race’s talent comes from the Skill Tree Perks they now start with at level 1. There’s a core file and then a patch for different Perk Overhaul Mods, such as Ordinator and Adamant.

Racial Perks have been chosen that feel like each Race should have kinda gotten for free all along. They can enable the build you have in mind much earlier. I took care to keep things balanced, insofar as Skyrim is inherently balanced and different playstyles are equally reinforced.

I’m impressed with other, much more popular Race mods by amazing authors, but no one’s yet taken Races the direction I wish Bethesda had back in 2011.

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    11 year ago

    I’ve been using perked races for a few months i think and I love it probably one of the mods I can’t live with out

    Sometimes in vanilla the passive race bonuses felt like they weren’t even there and by the time you start leveling skills that small starting bonus was negligible

    But this mod actually makes me feel like picking a race isn’t just cosmetic sometimes but the 8/5% buffs and even debuffs really help make each race feel unique