• @ch00f
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      256 days ago

      There’s a reason why that guy completely rewriting Mario 64 to run at 60FPS on original hardware has said that he’s never releasing it.

    • I was actually just wondering about how A Fox in Space can exist for so long without Nintendo getting up the creator’s ass.

      It’s a series of cartoons featuring the cast of Star Fox. It’s been featured on Adult Swim.

    • @jacksilver
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      45 days ago

      Yeah, what’s nice is he does tweak the levels a little bit too to make it feel more like the original (even though it’s in 3D). Like some enemies follow you, or bullet bills appearing from the clouds below (to avoid adding new cannons).

      At the end you really start to understand how differently you need to approach 2D vs 3D platform design.

  • @devilish666
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    65 days ago

    Nintendo lawyer want to know your location


    |AGREE| |DENY|

  • @[email protected]
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    45 days ago

    This was a fun watch, even though I don’t think it would be worth playing. I don’t know anything about making games, what engine would one use to do stuff like this?

    • Domi
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      15 days ago

      Most 3D engines would be suitable for this. Unreal was used in the video but the same could be done in Godot or Unity.