Me and my usual gaming buddy have finished Halo 4. We plan to move onto Halo Reach, but we also have wanted to play a little bit of Assassin’s Creed Unity. So i decided to give it a bit of a dry test before playing multiplayer with my friend since Linux can be a bit unpredictable sometimes. The odd crop job is to remove personal info.
This game is probably one of my favorites of all time. It has that kind of nostalgia that can just bring you back to the moment when you first played it. It also has my favorite implementation of Parkour and Stealth. It took everything the Kenway Saga setup, and made it perfect. Not to mention the story and characters were some of my favorites.
As you can see, the game still has a few bugs, but they’ve almost entirely ironed them out from the horrific launch. There’s nothing game breaking, and honestly this clipping issue with an NPC is the only one i encountered in my entire time playing.
I had spent a lot of the time i was playing practicing my Parkour and Stealth, and had a few clips i wanted to share in place of screenshots today that i really liked. But Bazzite has this weird issue with Steam’s clip function where some games are just still frames. Halo MCC has this issue too. Oddly enough AC Rogue doesn’t have this issue, so i’m not sure what it is. So instead here’s a frame i ripped mid Parkour to share:
Just looking at that dense crowd while not using terribly large amount of resources is great feeling.
The dense crowds are so much fun. It really makes you feel immersed in the whole crowd blending thing
I absolutely love Assassin’s Creed Unity! I just finished it last week, and in my opinion, it’s the best AC game ever. I really enjoyed AC1, AC2, and Brotherhood, but I can’t stand the newer RPG-style AC games. Unity, even in 2025, still looks amazing with its stunning graphics and incredible parkour. It’s one of the last AC games that truly makes you feel like an assassin rather than an overpowered RPG superhero.
I really wish it hadn’t flopped, because if they hadn’t I think Ubisoft would have continued down that route.
From what I have heard Shadows is returning at least the Stealth and Parkour, (and I’ve heard Mirage is similar but I’m not sure), so I’m excited. But I’m not counting on it until post launch
I think it is pretty much confirmed that Unity’s poor launch led to the hard pivot to the “modern” RPG style AC games. I remember reading about it at the time. The only reason Syndicate wasn’t changed was it was already too far into production when Unity released.
I appreciate what the RPG titles tried, but I desperately want the Unity-Syndicate style format to come back. I feel like the pivot was too extreme just because of Unity
I really like Unity. I’ll always have a special nostalgic feeling about the Ezio saga that makes me hold them in especially high regard, but even so Unity is probably my favourite to play. Revolutionary Paris is an amazing setting and it’s so beautifully realised too, and the parkour system with free run up/down and all the myriad animations lets you do some of the most slick things in the entire AC series if you get good at it. I’ve linked AC Unity choreography before, but just look at what people can do when they’re good at this game.
I still to this day have never played the Ezio saga outside of revelations. It’s on my list, but I’ve always favored the AC Games in the modern era more. I think I might try and go for it after Unity
And yeah, I agree. Unity’s setting is amazing and Parkour system is so badass with how smooth it is. I wish I had the patience to reach that skill level of Parkour in the game
I have no idea how AC2 holds up, honestly. I’ve never replayed it and it was my first game in the series - I didn’t own a Playstation when the first one came out so I only experienced it through being over at a friend’s house and watching him play it, occasionally taking turns for missions. Playing AC2 was an incredible experience back when it released and I’m full of fond memories, but I don’t know how well it’s aged. It’s probably a less impactful experience now than it was 15 years ago.
Hopefully it holds up as well as other games of its age I’ve found then, because I’ve heard such amazing things about the Ezio trilogy and I’m excited to pick it up one day, despite how I keep putting it off
Imo Unity was probably the last “great” Assassin’s Creed game. I love the customization in it, the parkour and stealth like everyone else mentioned, even the combat was pretty fun.
Unity’s gameplay was a glorious return to form. Unity’s writing… not so much.