• @Xuderis
    link
    715 hours ago

    Does this help with gaming on Linux?

    • fxomt
      link
      fedilink
      1010 hours ago

      That code is now part of this February 2025 DirectX Shader Compiler release as they further build-out the DXIL capabilities. Developers outside of Microsoft previously reverse-engineered the hashing algorithm while now it’s officially open-source. This will help in situations like those compiling shaders for DirectX outside of Windows hosts or the selective Linux binaries Microsoft has provided in the past.

      Yes :D