• @burgerpocalyse
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    010 hours ago

    FEAR is great, but whatever you do, do NOT play F3AR! also, dont play FEAR 2, or FEAR: Perseus Mandate, or FEAR: Extraction Point. actually, just dont play FEAR, its terrible!

  • @SuperApples
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    211 day ago

    Ah, the best game I got for free from work.

    My company’s giant publishing overlord handled distribution (in our region) for the giant publishing overlord that handled distribution for the giant publishing overlord that owned Monolith. (THQ, Sega, Warner)

    Ah, what a shitshow of an industry. Happy days.

    • @pyre
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      1 day ago

      pretty much everything monolith did was fantastic. rare studio with wall to wall bangers. of course wb had to put an end to it. fucking shitstains.

      • @Breadhax0r
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        61 day ago

        Tron 2.0 was my favorite monolith game, next to NOLF probably…

        • @BoxOfFeet
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          319 hours ago

          Yeah, I forgot about Tron 2.0. Surprisingly good game.

          Not Monolith, but remember Prey (2006)? That was another one that surprised me with how good it was. Oh, and Tribes Vengeance. Pretty sure it’s still have my discs for all those. I should bust them out and try to get them running with Wine.

        • @pyre
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          31 day ago

          FEAR I think is my favorite, although they have a crazy lineup. I even loved playing gruntz.

          shadow of mordor was really good too, although fuck wb for preventing the one innovative part of it from being implemented in any game (other than the sequel), not repurposing it for batman which is such an obvious candidate, and also after finally giving us hope to see it again in the upcoming wonder woman game, shutting down the studio and canceling that too in the process.

          seriously if the entirety of wb went down in flames I would celebrate its anniversary. fuck these vultures.

          • @Breadhax0r
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            223 hours ago

            If I recall, a bandai namco patent stopped us from getting mini games during loading screens. Hell, if Nintendo had their way, we wouldn’t have any sort of capture mechanic in anything other than pokemon.

            • @pyre
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              122 hours ago

              It’s not their fault. I mean fuck them, but it’s really the fault of the patent offices that allow such horseshit.

              also the best thing about the minigame patent is that it lasted just long enough for loading screens to become too short to justify coding minigames for the sole purpose of filling that time.

    • @[email protected]
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      101 day ago

      Fear made me realise I’m scared of ghosts apparently haha.

      I hated Alma she can fuck off

      • @lath
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        28 hours ago
        spoiler

        She doesn’t fucks off, but she does fuck someone alright!

  • @lath
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    121 day ago

    Random note: there’s a partial SecuRom hardcoded into the multiplayer and cannot be removed in any way, shape or form.

    GOG has reviews or topics in the forum about the issue if details are required.

  • Coelacanth
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    101 day ago

    So if anyone has played this on GOG I’d like some clarification about the DRM. Is SecuROM actually removed, or will it install nigh-unremovable malware all over my system? I really want to play this game but I haven’t been able to find a straight answer. I know multiplayer is still infected but that’s fine, I’m only interested in the campaign.

    • @isles
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      218 hours ago

      I dont have a direct answer, but can SecuROM be sandboxed in a VM?

    • Coelacanth
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      51 day ago

      Well, that kind of has nothing to do with Monolith, and more to do with the fact that nobody knows who owns it. You can still get it here currently, but I’ve tried to get through it lately and in my opinion a remake (not remaster) would be ideal for this game. It really hasn’t aged that well. The gameplay is kinda ass.

  • @NotMyOldRedditName
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    1 day ago

    Jesus Christ, I thought this was about Monolith Soft and was devastated for a moment.