Overview

The recently released XenonRecomp tool (link in the original article) has brought renewed interest to the world of decompiling/recompiling console games for PC. This open-source project converts X360 executables into C++ code, which can then be recompiled on any platform. Currently, it only supports x86 platforms and holds immense potential.

Impact on Gaming

There are over 500 delisted Xbox 360 titles that could now receive a much-needed boost in accessibility and legacy with this tool. Notable games such as After Burner Climax, Daytona USA, Castlevania: Symphony of the Night, and many others can potentially find their way to PC without losing quality or functionality.

There is also the tantalizing prospect for a native PC version of the GoldenEye 007 XBLA port.


What classic Xbox 360 game are you most excited to see reborn on PC thanks to this tool?

  • @DuckPuppet
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    23 hours ago

    God damn I’ve wanted to play Marble Blast Ultra for so long at this point

  • Romkslrqusz
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    14 hours ago

    The Darkness, Skate 3, Amped 3, Perfect Dark Zero + the remaster of the original, Crackdown, Fable II, Ghost Recon Advanced Warfighter (1+2), Condemned 2…

    Just a handful of games that I’d love to be able to revisit on Steam Deck.

  • @[email protected]
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    310 hours ago

    I guess I’d take the XBLA version of Vigilante 8, since it’s unlikely we’ll ever get another game in the series or even a remaster of 2nd Offense.

  • @weegee90
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    311 hours ago

    Any indication on whether this has or will have XNA Framework support for XBLA Indie titles?

  • @TCB13
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    210 hours ago

    Waiting for something similar for the Dreamcast 😂

  • @fox2263
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    716 hours ago

    Was the same ever done for OG Xbox games?