• ITeeTechMonkey
    link
    fedilink
    English
    arrow-up
    35
    ·
    1 day ago

    If the fixes keep coming I might just get back into TF2. I first played it and got hooked through The Orange Box on the PS3 and then eventually on PC when i got a gaming laptop years later.

  • Crashumbc
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    6
    ·
    1 day ago

    I miss DoD. :(

    Much better than TF2…

  • woelkchen
    link
    fedilink
    English
    arrow-up
    13
    arrow-down
    22
    ·
    1 day ago

    This leaves a sour taste in my mouth. Because the source code is not real open source, the contributors of those fixes have fewer rights to their own code than Valve. Valve should have just made the code proper open source. Keep the art assets proprietary, basically what id Software did when they were still cool. It’s not like the Source 1 Engine contains great trade secrets after all those years since release and if it did, the non-commercial license would not keep snooping eyes away.

      • woelkchen
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        1
        ·
        17 hours ago

        I always want symmetric licensing for community contributions. I have the same stance for Canonical and their Contribution License Agreement that also gives Canonical the exclusive rights to sell proprietary licenses.

        This is a general stance I have, no matter who it is.

        Valve does symmetric licensing for their SteamOS components, so there is precedent.

        Also, I think you read way more into my comment than I actually meant, as if “sour taste” is the same as making demands.

    • Creat@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      38
      ·
      edit-2
      1 day ago

      I would argue it’s still better than keeping it closed though. It really is a half way mark. It allows those that do care and have the know how to actually fix the game they wanna play.

      I highly doubt it’ll lead to Valve selling copies, let alone a financially relevant amount. So it can’t exactly be classified as exploitation either. Basically I think it’s fine.

      • dumblederp@aussie.zone
        link
        fedilink
        English
        arrow-up
        6
        ·
        1 day ago

        TF2 is free and has been for a while now. I don’t see valve turning that around this late in the lifespan of the game. As far as multiplayer online games go, TF2 is geriatric, amazing it still holds such a large playerbase.

        • woelkchen
          link
          fedilink
          English
          arrow-up
          4
          arrow-down
          2
          ·
          1 day ago

          TF2 is free and has been for a while now. I don’t see valve turning that around this late in the lifespan of the game.

          Isn’t TF2 the last game in active development that’s still using Source 1? Dota was the first to switch to Source 2, CS switched a couple of years ago, and Deadlock is using it as well. Valve may touch up the older single player games like they did with HL1. L4D2 gets the occasional crash fix but nothing that constitutes actual development.

          TF2 is geriatric

          Actual open source might revitalize it.

      • Abnorc@lemm.ee
        link
        fedilink
        English
        arrow-up
        2
        ·
        23 hours ago

        It does indirectly support the cosmetic market, from which Valve still makes money I think. It’s kind of unfortunate that people work for free to support their income, but it’s not worse than the game dying entirely, probably.