Final Fantasy 16 producer and 14 director Naoki Yoshida wishes everyone played games on the same console.

  • phi1997@kbin.social
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    3 years ago

    I see where he’s coming from, as when cross-play isn’t available niche online games can die quickly and exclusives are annoying, but if there was only one platform holder, that status would quickly be exploited with high online fees and tighter controls of how games are purchased/resold.

    • jeebus@kbin.social
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      3 years ago

      With the itty bitty tiny text? I love my deck but damn it doesn’t work with my old man eyes.

      • FreeBooteR69@kbin.social
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        3 years ago

        They invented these things called reading glasses, have you heard of them? Anyway, PC mouse and keyboard is king, but we’re talking console format here i think, and a PC console is better than a walled garden console.

        • harmonea@kbin.social
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          3 years ago

          Wow, that’s a kind of dismissal that only those who have no idea how bad it gets can wield. Reading glasses help with clarity, but clarity is not the only issue with old eyes and other visual impairment. Sometimes you just plain need things bigger.

          One day you’ll look back on this exchange and cringe at the kind of person you used to be. Be better. Accessibility is important.

          Signed, someone who’s needed full-time prescription glasses for 35+ years and only recently started having to read small print on food and medicine containers with the zoom on my phone camera.

    • phi1997@kbin.social
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      3 years ago

      Especially if resellable physical games became widely available on PC again. In my eyes, that’s the biggest advantage consoles still have.

      • masterspace@lemmy.ca
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        3 years ago

        The biggest advantage that consoles have is that you turn them on and start playing games.

        No research process, no assembling components, no installing drivers, just actual gaming.

        • ampersandrew@kbin.social
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          3 years ago

          It’s been a long time since that was the case though. Now you have to update the console, update the controller firmware, install the game, and update the game.

          • masterspace@lemmy.ca
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            3 years ago

            True though you have to do all those with PC as well, consoles are still a streamlined experience in comparison

            • ampersandrew@kbin.social
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              3 years ago

              Sure, but they’re approaching a convergence. PCs have gotten easier and consoles have become less streamlined. With something like the Steam Deck, it’s even more blurred.

    • WagesOf@artemis.camp
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      3 years ago

      Well, three of the top four are PC. Two of those just have locked down drm ridden crapware operating systems.

    • FreeBooteR69@kbin.social
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      3 years ago

      Don’t forget RISC-V, it’s really the future i think. Anyone who doesn’t want to live under the yoke of proprietary architectures, this looks to be the only alternative to the status quo.

      • angstylittlecatboy@reddthat.com
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        3 years ago

        If I was seeing RISC-V get widespread adoption in consumer-grade hardware, I’d be thinking about it (granted, having X86-64 and ARM on the market could make room for a third competitor compared to the 15-year x86 hegemony.) But I don’t see a push for that, and there probably won’t be unless RISC-V delivers better results than ARM. Keep in mind that you and I probably care more about CPU architecture than the average gamer.

    • Goronmon@kbin.social
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      3 years ago

      I’m okay with this on the condition that that platform is PC.

      You want developers to choose a specific set of hardware requirements and only develop games to target and work on that specific set of hardware specifications?

      That sounds like a bad idea all around.

        • Goronmon@kbin.social
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          3 years ago

          The context appears to be mainly about how having to develop for different consoles/hardware configurations/etc makes development harder. So, choosing PC as the “platform” in this context would be the worst possible option to choose.

  • resketreke@kbin.social
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    3 years ago

    And I wish Square Enix (among others) didn’t charge 80€ for their AAA titles. If there was no competition, prices would probably be even worse.

  • TheRazorX@kbin.social
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    3 years ago

    A single console is one of those things that sounds great on paper, but considering how scummy the industry has been lately, would be used in the most anti-consumer way possible.

    A single console on the market = Monopoly. Those are never good for consumers.

    • LucasWaffyWaf
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      3 years ago

      I wonder if something like the VHS standard could work in the modern day games industry. There’s bugger all difference between the major game consoles outside of stuff that doesn’t matter heaps, so perhaps some kind of open source gaming platform that can be manufactured by different companies that fits a baseline standard for performance and compatibility. OEMs building consoles that’re compatible with each other but with different features to appeal to different folks. Gives other smaller companies a leg up in the console industry, letting them get the experience, equipment, and user base to become a bigger stronger player in the industry. Rather than racing to the bottom at the customer’s expense, it’d encourage competition, companies trying to find their own niches and stuff.

      Iunno I’m bored as hell at work and rambling lol.

      • TheRazorX@kbin.social
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        3 years ago

        We kinda already have had that with CDs, Dvds, and Blue rays, even if it’s not exactly what you meant.

        Also 3D0 actually tried this strategy, and we all know how that went (but then again, 3D0 was just stupid)