- cross-posted to:
- nintendo
- cross-posted to:
- nintendo
Developer notes from Xenoblade series creator and Monolith Soft director Tetsuya Takahashi have been translated and shared online, and they reveal an interesting take on the future of the series — that the next game will be “vastly different” from previous entries.
“Rather than playing on defense, going on the offense; change rather than maintain. This is a stance that I have continued to hold for thirty years. If there is another “Xenoblade,” it will likely be something vastly different from what came before. In style and in music, I would like to make my next goal something that will betray everyone’s expectations, in a good way.”
I kind of aggre with the directior of Xenoblade games. I don’t like to see the same thing over and over again. I fine for a few games, but see something vastly different can benefit a franchise. Maybe not always but at least it will be something unexpected
Thinking about it, I’m surprisingly fine with this. In terms of gameplay, the last DLC for Xeno 3 was probably their peak. The only thing they never quite nailed was their menu design, well, at least visually - I’ll never get the menu music from Xeno 3 out of my head. That being said, I would love for some other studio to give the combat system a try.