The Picard Maneuver@piefed.world to GamingEnglish · 13 days agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square115linkfedilinkarrow-up1833arrow-down110
arrow-up1823arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to GamingEnglish · 13 days agomessage-square115linkfedilink
minus-squareDuamerthraxlinkfedilinkEnglisharrow-up16·13 days agoYou gotta understand. This was 1994. Graphic design wasn’t invented yet.
You gotta understand. This was 1994. Graphic design wasn’t invented yet.