• Coelacanth@feddit.nu
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    4 days ago

    I mean, both statements in this “argument” are true. Alan Wake 2 would have sold more copies if it was also on Steam in its current form. But its current form wouldn’t exist without Epic, so the argument is kind of moot. No other publisher would touch the IP with a ten-foot pole and Remedy really wanted to make it. I’m not surprised Remedy have a positive opinion of Epic after they were willing to fund their super ambitious passion project.

    • fistac0rpse@fedia.io
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      4 days ago

      “No other publisher would touch the IP with a ten-foot pole”

      serious question - why’s that? Remedy has been known for creating excellent story driven games for 20 years. after the success of Control, I’d assume that there would be a bunch of interest

      • Coelacanth@feddit.nu
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        4 days ago

        Alan Wake 1 was a commercial flop. Other publishers thought the IP was a one-way ticket to losses. The Epic deal wasn’t the first time Remedy tried making AW2, they tried to talk Microsoft into it at first but they refused to touch the IP which led to Quantum Break instead.

        It’s not that publishers didn’t trust Remedy so much as they wanted them to do other IPs instead of wasting money on a passion project like Alan Wake.

        • mcforest@feddit.org
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          4 days ago

          Additionally to the original Alan Wake there was also American Nightmare. I think that game did not help convincing publishers that the next Alan Wake won’t be a flop.

          • Coelacanth@feddit.nu
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            4 days ago

            Yes, though if I recall right even that game was a compromise of “Remedy wanted to make an actual sequel but Microsoft didn’t want to fund that so an Xbox Live Arcade low-budget thing was all they had to settle for”.

      • sbbq@lemmy.zip
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        4 days ago

        Maybe the studio was being mismanaged and they were asking for ridiculous money to get the game off the ground. Maybe they’re just lying.

  • BroBot9000
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    4 days ago

    Dumb fucks always willing to jump in front of the bullet for evil corporations

      • ILikeBoobies@lemmy.ca
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        4 days ago

        Not really, so many people blindly defend Steam because it’s “my monopoly” or “my billionaire.” There just is no reason to buy from them.

        • Something Burger 🍔@jlai.lu
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          4 days ago

          No reason apart from Linux support, workshop, remote play, Steam Input, excellent customer support… You can hate Valve as a corporation all you want, but Steam is objectively the better platform, by a mile.

          >inb4 but on gog you actually own your games

          This is false, as stated by their ToS.

          • ILikeBoobies@lemmy.ca
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            4 days ago

            All things that should and are handled by different companies.

            Steam violates Unix philosophy so it should never be on a Linux system.

            Even their Wine fork requires the Steam runtime.

            Also you know you’re lying when you boast about Steam support.

            It can be a store, a launcher, a compatibility later, a discussion board, a social platform, a download host, a game developer, or an input manager but it cannot be all those at once.

            Epic isn’t without fault either, they also do more than just Unreal Engine. But no one can argue they are worse/do more than Steam and their Linux support better.

              • Something Burger 🍔@jlai.lu
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                4 days ago

                systemd doesn’t violate the UNIX philosophy. Just like coreutils, it’s a project with many programs with a single responsibility.

                Also, the UNIX philosophy isn’t law, and many useful programs do not follow it.