Hello, everyone.

I don’t want to get your hopes up just yet. I haven’t developed anything since last time; I was saving it for a big update. But since I still don’t have time to work on the project, I decided to show you this small update to one of the game’s mechanics.

First, I don’t know if anyone had this question, but this is not a digital game, it’s a board game, for which I will provide rules in PDFs and cards to be printed.

Moving on to the mechanics. Here we will have the basis of how unidentified consumable items will work. Starting with potions, they will have two actions, drink and throw. When the potion is unidentified, you will have to use one of the two actions (effects) to find out what potion it is. Then, a die roll will define the potion, and that unidentified card will be replaced by the card referred to in the die roll result, already applying the chosen action (drink or throw).

At first, I only have two potions worked out for the first collection (Inside The Sewers).

Don’t expect frequent updates until the middle of the year. That’s all.

-Resomnio Team

Translated with DeepL.com from portuguese