• @[email protected]
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      51 year ago

      There’s a performance mode. It’s not a solid 60 except during combat, then it’s solid 60. But even with the drops during exploration it’s better than 30 imo.

      • @Soulyezer
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        71 year ago

        Honestly 30 with reduced motion blur was better imo, 60 with fps drops and resolution drops to 720p on a 4K TV is just not nice

        • @[email protected]
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          1 year ago

          Definitely agree with this. Locked 30fps mode with motion blur set to 2/5 was the ideal way to play this game. Performance mode was far too unstable and blurry especially on a larger TV. Digital Foundry also suggested just locking it to 30 and not switching back and forth. Your eyes do eventually adjust.

          I wish the performance mode was better, but it seems pretty clear that 30fps was the performance target.

      • @[email protected]
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        31 year ago

        Yes but that mode made everything look like mush. And worked rather poorly outside combat.

        • @[email protected]
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          11 year ago

          I bounced between the performance mode and the graphics mode and finally after 50 of playing I’m confident that I’m happiest with performance mode. The downgrade in graphics isn’t that bad IMO and I’m on a 55inch 4k tv that I don’t sit very far from. The smooth combat is just sooo much nicer for me. I do hope they can refine the perf mode with future updates though.

  • @[email protected]
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    21 year ago

    Wonder what the dlc will be about?

    I have a few ideas but don’t want to put spoilers here.

    If this is a continuation of the main story then I don’t mind but if this is just content placed in the middle of the story like FF 15 then I don’t know why I keep buying games on launch just to get a partially complete experience.

    Let’s hope the difficulty of this dlc is also higher. I felt like in the main game Clive melted any non boss enemies after the halfway point of the game

  • Carlos Solís
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    11 year ago

    I’ve been avoiding spoilers for FF XVI precisely waiting for this announcement. Hopefully they don’t pull the same shenanigans as last time and release it on Epic Games only.

    • @Boiglenoight
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      11 year ago

      I was merely procrastinating but yeah, now with it coming to PC I’m going to be dodging spoilers like bullets in the Matrix.

  • @echo64
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    01 year ago

    Neat, I think we all know it’s not really in development as much as waiting for a date written on a contract. But more people having access to games is good

  • Aielman15
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    -51 year ago

    deleted by creator

    • @TheChancePants
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      61 year ago

      FF16 is one of the few FF games that isn’t open world. Actually one of the most on-rails linear games I’ve ever played. I almost find it mind-numbingly straightforward.

        • @garretble
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          51 year ago

          It’s more open than 13, and while you can move about some largish areas at will, the game’s quests push you to certain locations. You don’t do a lot of self exploration, and there aren’t a ton of icons on the map to clear out.

          It’s a story first game.

            • @garretble
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              21 year ago

              Different strokes for different folks.

              FF15 was big and open (for a while), but to me that was super boring.