Today’s game is some more Metal Gear Solid Delta. I finished my second play through (The No Kill One) and finished up the last few collectibles. The last thing left for me is to do a Fox Hound Run. This run served to get me all the camo i’ll need. Hopefully with these tools at my disposal i’ll only struggle with the bosses, but we’ll see.

I went ahead and did the Tsuchinko title too while i was at it. As you can see by my stats, they aren’t great. So Foxhound i expect to struggle with the sightings part. Thankfully i won’t have to look around for any collectibles this go around so i may be able to just crawl through all the areas without issue.

During the entire chase with the Shagohod i was taking pictures (and partly through the boss fight). I wasn’t sure whether Tranq rounds would kill anyone if they crashed so i had too tank the hits. Thankfully it didn’t do too much damage.

On retrospect off my second playthrough (picture unrelated, i didn’t have any to represent what i mean) i like how all the parts of the game feel like they’re constantly utilized. Like, there’s a bunch of little details in all the boss fights. Like the end? Wait for the rain and he’ll fall asleep. Or the Fury you can smoke grenade him to chase off his Wasps apparently. It’s little details like this that are what made this game stand out too me. It’s really impressive to a degree i wish i saw more. And the story was phenomenal too (though i already talked about that).

Tomorrow i’ll attempt foxhound. I’m hoping with the faster time i’m expecting i’ll just plow through it so i could get it all done in one day. With the moss camo i’m expecting to be able to crawl through most areas, and if that doesn’t cover everything i have the other Camos at my disposal thankfully.