• @[email protected]
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    111 year ago

    I set a quorum and if someone repeatedly misses then they get a direct “do you really have time for this game?” line of questioning.

      • @average650
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        11 year ago

        And any reasonable person will understand, and maybe even appreciate it.

  • @[email protected]
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    41 year ago

    I always make sure that my campaign contains 5 or 6 players, and I tell everyone we’re running if we get four regardless.

    Sometimes when I’m tired or bummed out, I don’t really wanna travel to my friends’ for tabletop, but I always found if I did go, I’d have a good time and be happy I forced myself to go - knowing the session will happen anyway is a great way to encourage people not to flake out.

  • Iron Lynx
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    21 year ago

    Our DM sends us a link that allows him to list all the days he’s available, and that lets us list which of those days we’re able to attend.

    Pro: it allows us to automate scheduling conflicts into the history books.

    Con: our sessions are kinda far apart in time.

      • Iron Lynx
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        11 year ago

        That is literally the service we use, and it has worked well so far for us, so I guess your mileage may vary.

        • Fonzie!
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          11 year ago

          Ah, my mileage was people put “No” or “Maybe” unless they were 1000% sure they could come, meaning there would’ve been a date to pin once every 3 months or so.

          Nah, in my opinion: Make them regular (like once every two weeks) and run a session as long as the GM and at least 3 players can come.
          Simple as.

          • Iron Lynx
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            11 year ago

            I guess our mileage is that most of us have a no for something they can’t or won’t reschedule, a maybe for something they can reschedule, and a yes for empty evenings. And most of us have enough empty evenings that we can reliably agree upon a date a few weeks in advance.

            With a previous group, we had a similar rule, though we only had three players, so that’s something.