Hi, I was thinking if there is a gaming mouse that vibrates, like a controller does. One of the things I like the most about gaming with a controller is that. IDK, would be cool to have it in a mouse.

  • @[email protected]
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    91 year ago

    I’d like a mouse with variable friction. Pair that with haptic feedback and you could make some very cool use cases, like simulating lock picking in RPGs.

  • AlwaysNowNeverNotMe
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    51 year ago

    I had a steelseries mouse with some vibration settings. But I don’t think it took game data, more like a few programmable bumps you could set up to trigger x seconds after you hit a mouse button.

    • @[email protected]
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      41 year ago

      Same, SteelSeries Rival 700. It could be used by games in the same way as a controller, but the game had to implement support specifically for it, and developers aren’t going out of their way to support a single gimmick mouse.

      I think it had a few options to use the vibration for kill tracking or health alerts in CounterStrike, but that’s all I can remember, and I still never used it.

    • vlad
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      61 year ago

      Yeah, but if you’re into single player games then it just adds to immersion.

      • @CoolMatt
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        11 year ago

        That sounds like force feedback joysticks for aerial combat games,where the recoil is in the peripheral.

        But in modern shooters, the recoil is on screen instead, so I wonder how well a new vibrating mouse that recoils itself would pair with that.

  • recursive_recursion [they/them]
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    1 year ago

    Theoretically you could create it with KDEConnect on a phone and use it as a mouse

    • this might be easiest to implement as you’d need a smartphone, a pc, then install KDEConnect on both
    • the con being the mouse part becomes more of a haptic trackpad as the phone itself doesn’t relay back global positioning changes(although it could with GPS but might not be cost/time-effective)