I found it in my phone’s gallery, probably from Reddit.

  • D06M4@lemmy.zip
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    11 days ago

    It’s probably the Souls game I had most fun with and also the one with the most frustrating experiences. There’s a lot to love there but I must admit a huge chunk of my enjoyment with DS2 came from playing it coop just with my partner, so she gets the credit. 😅

    • UnfortunateShort
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      10 days ago

      It had a great PvP scene going for it. Also a huge world and improvements of all kinds over DS1. The only tragedy is that it also came with regressions in very important areas…

      Still, it heavily influenced later games and the DLC + Scholar brought back a lot of what the original release kinda lacked

      • D06M4@lemmy.zip
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        9 days ago

        Fortunately Scholar of the First Sin Edition was what we played. 😅

      • D06M4@lemmy.zip
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        9 days ago

        Depends on which too. If it’s a Souls the summoning and invading mechanism is very generously sprinkled from top to bottom. Soapstone messages are everywhere too. Even when played offline NPC summons and invasions are still there to fill in for other players.

        I can’t see a focus on loneliness, but rather on being suprised by a stranger’s interaction who’s company you never expected.

        Also, this Eurogamer interview delves into what inspired Hidetaka Miyazaki to approach multiplayer as he did.

        • ..and the moonblades@piefed.blahaj.zone
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          9 days ago

          I never thought about that actually… my experience with Souls-like is largely defined by offline experience because my broke teenage self just pirated the games. It was always a given for me that these games are supposed to feel lonely.

          That’s a funny revelation haha

          • D06M4@lemmy.zip
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            8 days ago

            Speedrunners are single players too. 👌

            It’s actually a virtue that these games let players find their own way of progressing. I love the Souls games because players have ways to express their character that would be unthinkable in other games that aren’t immersive sims.

            I gifted Scholar of the First Sin to my partner at a time when she was feeling stuck and overwhelmed with options and responsibilities and I wished she’d venture down a path she liked, scrutinize the obstacles on it and overcome them through pattern learning, practice and resourcefulness, asking for jolly cooperation whenever she needed some help.

            It immediately clicked and had a good influence on our lives. We both pushed forward with better attitudes. 💛

  • Drekaridill@lemmy.wtf
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    10 days ago

    DS2 is the only souls game that hasn’t “clicked” with me. I know it’s not bad, but I’ve given it 5 tries over the years and I just don’t enjoy it like the others.

    • eezeebee@lemmy.ca
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      10 days ago

      Have you finished the game during those 5 tries? And what about the DLC?

      Sometimes it takes time for the Stockholm syndrome to really kick in.

    • moonblades [she/faer]@lemmy.blahaj.zoneOP
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      10 days ago

      I’m surprised you picked it up 5 times before deciding it’s not for you. I also occasionally fall into this trap of “this game is really popular so my lack of enjoyment of it must be because of my approach” and then I sink 6 hours into Earthbound despite not enjoying anything the game.

      There’s too much stuff to explore in this world to spend so much time with something as pointless as an unfun game.

  • Druid@lemmy.zipM
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    11 days ago

    Sums up the experience for just about any game that’s being discussed on reddit for a long time

  • SleepyPie
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    10 days ago

    This is an example of the internet facilitating anti-intellectualism

    • DS2’s difficulty is all in the bullshit leading up to the disappointing boss fights.

      DS2’s best shit are the mechanics, tho. True dual weilding, limitless invasions, no level matching for multiplayer, bonfire aesetics, enemies stop respawning after X number of kills on the same dude, etc. The only thing holding it back, mechanically, is the dumbfuck Soul Memory system. And for first time players, the stat that affects how many iframes you get when dodging.

      • Zozano@aussie.zone
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        8 days ago

        no level matching for multiplayer

        enemies stop respawning after X number of kills

        IMO these are downsides.

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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          9 days ago

          I can actually invade some level 300 dude on a level 1 character and show them what real strength is.

          If you wanna farm enemies, this feature forces you into using the bonfire ascetic items to continue killing the same dude forever. Which also makes them give more souls each NG+ cycle you increase the area to up the 7th time. If you’re trying to get a drop: Trust me, not one thing a random enemy drops is actually worth the time.

          • M.int@lemmy.zip
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            9 days ago

            You don’t need to use Bonfire Ascetics to endlessly farm enemies. You can join the Company of Champions covenant. This covenant prevents enemies from despawning (and buffs them).

            Going into higher NG cycles or using Bonfire Ascetics is still beneficial when farming since, with higher Bonfire Intensity, drop rates increase.

      • imadethis@fedinsfw.app
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        8 days ago

        The boss fights were some of the last good ones. You could beat the pursuer without ever dodging, because positioning and movement were actually important.