You can view my previous post https://lemmy.world/post/50602921

https://slingshotspeeders.com/ No account required, free to play in browser online.

The new snake map is a little bit of everything, pushing, pulling, moving, static. I still haven’t found the best path. Thanks to everyone who played last time, your feedback helped shape what it is today.

A plan I have in the future is to pay homage to “Spacewar! (1962)” and add a PvP 1v1 battle mode around a gravitation well.

    • masltech
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 days ago

      Great question. N-body. Each tick the ship’s gravity is the inverse-square sum of every well and every moving body. Verlet, not a Kepler two-body orbit. (Win checks a Kepler fit in the green ring; that’s the capture test, not how you fly.) Moons on shipped maps feel wells only, no moon–moon pull unless the map is well-less or dense.