• cacheson
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    231 year ago

    I don’t know what you’re talking about. We just make artisanal hats here.

    • Kbin_space_program
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      1 year ago

      Or the problem my new run is having where a husky and all of the rabbits keep sneaking into the storage and getting drunk on the beer I sell to the Imperials.

      • @jedibob5OPM
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        21 year ago

        Gotta make an allowed area for em

        • Kbin_space_program
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          1 year ago

          I did that for the Husky, but the Hares keep getting out of the pen and beelining for the beer before people can wrangle them.

    • Neato
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      31 year ago

      I haven’t played that part of the game. Is this a reference to Iain Banks and the chairmaker?

    • @bosnia
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      1 year ago

      Every single time. I bring in an injured person, they take 30 days to recover, and then decide to have a mental breakdown as soon as they recover and burn down my entire settlement while it’s getting raised.

      At this point I should just let them die.

  • Kbin_space_program
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    11 year ago

    I did make a spreadsheet today to help assign tasks and priorities.

    It’s decent but it’s hitting the point where I’m better off writing a program to do it for me. Then I can make it check for obvious gaps too.

    • @[email protected]
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      11 year ago

      The good thing is that there could be a qol plugin for that already, or else you can write your own.

      • ivanafterall
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        11 year ago

        Bullshit. You mentioned The Game, which is a loss by definition. You don’t get to change the rules just because you don’t like them.

        • @jedibob5OPM
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          21 year ago

          The secret to winning The Game is to realize that nothing actually compels you to give a shit about The Game. It’s all a bunch of arbitrary, made-up nonsense anyway, who’s going to stop me from declaring myself the “winner?”

          Nothing is forcing you to get mad whenever you see or hear those two words in succession, you know.