• @[email protected]
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    531 year ago

    In the tomb of horrors, there is a door that summons a monster to attack the players if the players stab the door. This is apparently something that not only happens in Gary Gygax’s campaigns, but happens often enough that he encoded it into one of the most famous dungeons of all time.

    • @Madison420
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      281 year ago

      It used to be a common strategy to poke or stab things to see what is real and what wants to hurt you, I think stranger things even touched on it a bit.

      • @[email protected]
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        201 year ago

        Yeah ten foot poles were standard gear for a reason.

        I don’t really like traps too much as a DM, it seems too easy to make a lethal trap (at least in a fantasy setting) and why would the makers bother with a non-lethal one?

        • @Madison420
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          31 year ago

          10ft “poles” indeed sir.

          Eh same sorta, gotta play the trope and that trope be traps.

  • @[email protected]
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    371 year ago

    It was probably even worse in 1st Edition, when characters could buy experience with gold and when they said “adventurer” it was understood to also mean “mercenary”

    • The Giant Korean
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      141 year ago

      I’ve played a bunch of 1e, and this is accurate.

  • @[email protected]
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    91 year ago

    I am with this 99 % of the time. I have met the 1% DM sadly. He simply never shuts up to let his polite players input ideas