I start: Satisfactory - because having your production running 24/7 really makes this game even more enjoyable and satisfying. There are just docker container for the server out there.

What games do get better for you trough selfhosting the server?

  • @[email protected]B
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    411 months ago

    For sure Minecraft Modpacks. Can set up factories for stuff you need and leave it running.

    Terraria

    That’s what I played, they already have been mentioned.

    Would have loved it to have a Arma 2 Dayz Mod Server when it was on its peak. Get myself enough loot and raid other ppl on the official servers. But there were enough unprotected “hack” servers where you just could hack in your loot without getting banned. Oh Yea was a fun time. No, I never teleported ppl or nuked a whole server. I just got myself back what other hackers destroyed.

  • @[email protected]B
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    111 months ago

    I run a slew of game servers on a proxmox node. What gets used most often are Minecraft servers and Factorio servers.

  • @[email protected]B
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    111 months ago

    Rust

    Edit:

    Check out AMP by cubecoders for an easy to deploy all-in-one game server hosting web interface.

    I love it. It supports many of the games mentioned in the thread already.

  • @[email protected]B
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    111 months ago

    Just like Satisfactory: Farming Simulator xD With a dedicated server you can choose to keep the sim running while no players are logged in.

    It only sucks that they dont offer the server software as a standalone independent free software. Instead you need to buy another copy of the game to run the server with, and im pretty sure if you want to use DLCs, you need to buy those for the server too. Mods of course exist and make some of the paid DLC less interesting. Still not a great practice. Other games only require the host to own DLC and each connecting player can make use of them, while playing on that server. Imo this leads to making a game much more interesting to a small group of friends.

  • @[email protected]B
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    111 months ago

    Valheim for sure. My friend and I tried two “Valheim hosts” and it was a nightmare to manage. 15 minutes later, our own server was up and running including V+ and we’ve had no issues since.

    • @Darorad
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      111 months ago

      Not too bad, iirc its like a mid-low range PC from a few years ago.

  • @[email protected]B
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    111 months ago

    Don’t want to hijack this post, but I’m very interested in setting up my own game servers, but interested in how you all do it - pterodactyl? MineOS? what options are available?

  • @[email protected]B
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    111 months ago

    Conan Exiles, 7 Days to Die, Space Engineers, Memories of Mars, Ark, V Rising.

    I host quite a few servers for our gaming community and mostly it just keeps griefers out and allows people to request mods if they want them. More options for more people to have more fun

  • @[email protected]B
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    111 months ago

    Good question; Game servers are one aspect of self-hosting I haven’t explored yet. Just wondering: How heavy is this? I assume it mostly needs a lot of RAM?

  • @[email protected]B
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    111 months ago

    Quake 1, quake 3 promode CPMA, Warsow, TeeWorlds, ET…

    seriously, any fast paced shooter. There used to be so many great games that benefited from low pings. That <10ms expierience is amazing, especially when everyone has it. Lag compensation was not really a thing (and to be honest nowadays it is everywhere and seriously sucks). You could easily tell which players were playing locally and which connected from the internet by just looking at the score - it gave a serious advantage. Nowadays everything is on it’s head with “peakers advantage”.

    It used to be THE WAY of playing those games 20 years ago and it was a norm to have 100-200 FPS and a ping of 2-5ms. You just turned of almost anything graphically to get the FPS (I usually left *some* remainings of textures as it became confusing otherwise) and you self hosted a game server so that all your friends can play with low pings.

    You usually set up a TeamSpeak server along for chat and voice, most likely something like Mumble nowadays, instead.