- cross-posted to:
- apple_enthusiast
- [email protected]
- cross-posted to:
- apple_enthusiast
- [email protected]
Summary
Game Mode is turned on automatically by putting a recognised game into Full Screen mode; there’s no alternative method. A game is taken out of Game Mode automatically by returning it from Full Screen mode, or (possibly) manually in its menu in the menu bar. Game Mode is controlled by gamepolicyd. Game Mode results in RunningBoard making some services, including gameconsole, critical, and suppressing other background servics. These could improve the game’s access to CPU cores, but this seems unlikely to have much effect on performance. Game Mode appears to increase GPU load by the game, although it’s not clear whether this is significantly greater than would be achieved by Full Screen mode alone. Game Mode puts Bluetooth into Low Latency mode, reducing input latency from game controllers, and audio latency to output devices.
IMO the most important are BT low latency and raw cursor input.
It can’t be manually enabled? That seems like a major oversight…
Nope. Just the Apple way. Why have a manual switch when you can over engineer a solution.
I’m curios which games are compatible with Game Mode. Would it kick in for Steam games?
More like Lame mode
Certainly increases my frame rate substantially on League of Legends and Baldur’s Gate 3