The display preview in cosmic-setting’s wallpaper settings page will now show how the wallpaper will look like with the scaling mode selected. There’s currently “Fit to Screen”, “Stretch”, and “Zoom”.

Fit to Screen

Stretch

Zoom

  • @git
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    21 year ago

    Looks very good! Couldn’t help but notice the slight gap between the blue border and app itself in upper corners though.

    • Michael Murphy (S76)OPM
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      61 year ago

      Look close enough and you’ll see a lot of UX issues. It’s all a work in progress.

  • Dyggvi
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    21 year ago

    That’s a nice feature, these details means a lot. Keep up the good work, can’t wait to use it!

  • @Delta_44
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    21 year ago

    Gnome devs were like: “you can’t do this, you’ll fail”

    Losers

    • Michael Murphy (S76)OPM
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      1 year ago

      There were quite a few claiming we don’t have to resources to do this. There was some “concern” warning people that COSMIC will release without accessibility support because we’re not using GTK. There were also claims that we’d need years to have proper text shaping, layout, and rendering that supports every language script. Along with the usual concern posts about a new platform increasing fragmentation of the Linux desktop and therefore causing the death of the Linux desktop.

      Yet text-related functionality was implemented within a few months in cosmic-text, which just recently merged into iced. AccessKit already existed at the time and we’ve had successful integration with it in our fork of iced. But apparently we’re suffering from the Dunning–Kruger effect because we think we can implement COSMIC in Rust without relying on GTK.

      We have the resources and talent. It’s just a matter of time to get from design to implementation. Every milestone we reach allows development to progress quicker than before. Some still don’t realize how effective Rust is in this domain, or how large its open source ecosystem is that we can utilize. There’s a lot of open source Rust libraries we can rely on that didn’t exist 20 years ago for C. Development experience between C and Rust is totally different so you can’t really compare development times. Wayland protocols, drivers, and application support has also improved a lot in recent years, so timing makes a difference as well.

      • @[email protected]
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        21 year ago

        I can’t wait for the release. I wish I knew when it will be. That is when I plan to switch away from Windows.

      • @Delta_44
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        11 year ago

        Speaking of rust, the COSMIC project is what prompted me to learning rust. Today is the second week of learning!

        I love this language

    • @M4775
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      21 year ago

      🤪 Not much to add without being inflammatory, but I hear there’s a bunch of humble pies baking.

      • @Delta_44
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        11 year ago

        Not an english native speaker, can you please explain what you mean with “there’s a bunch of humble pies baking”?

        By the way, I couldn’t be “politically correct” about it, I just can’t stand their arrogance 😂

  • @codeabode
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    11 year ago

    Looking solid 👍 the addition of scaling modes will be fun to play with. Very excited for the practical features I’ve noticed the team adding to COSMIC DE over the current GNOME-based iteration (and GNOME in general)

  • @TPMJB
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    11 year ago

    Can’t wait till Cosmic! Keep up the good work, Pop staff!

  • @M4775
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    11 year ago

    Working nicely with a dual ViewSonic display.