Cities: Skylines 2 developers Colossal Order and publisher Paradox Interactive have penned a letter to their community …

    • ampersandrew
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      21 year ago

      Those managers and publishers were likely looking at their burn rate and needed to get some funding to come in to keep the studio afloat. It’s tough out there for games right now.

        • ampersandrew
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          11 year ago

          Not really. If they could afford to release it after optimizations, they would.

          • ripcord
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            21 year ago

            There is so much evidence of companies not doing the opposite, it seems like a really big assumption.

  • Computerchairgeneral
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    11 year ago

    I get their argument that a city builder may not need high frame rates, but the 5-10 fps people have been reporting doesn’t seem ideal either. The management definitely should have given the devs time to work out these issues, but I’d imagine the profits they made from going ahead with the launch will outweigh any criticisms.