Today I’m reading.

07/16/09- "[S] Rose: Youth roll right out the front door.” (/homestuck/388) to 07/28/09 - “FINE. NOW WHAT” (/homestuck/411)”

Select this thingy to read my commentary

Here we go: Second Strife! Rose Vs. her own mother. Seems to be a lot of Thick pent up rage between these two. Let’s see what we got.

Aggrieve: Rose launches a volley of no-holds-barred stabs using her knitting needles. but her strikes are bloto-parried. The booze seems to provide a drunken mastery of dodging.

Aggress (passive): Rose attempts an empty threat. She’s ready to plunge her needles into the electric socket. This has no effect on Mom who’s too drunk to really know what’s up.

Abjure: Mom summons a particularly beautiful pony as a gift but Rose rejects it hard.

Abstain: Mom attempts to offer up some of the booze to her underaged daughter only to get auto Parriar-ed. I don’t drink booze myself. But, if you rather drink that disgusting Perrier water then booze must be really bad.

Another Strife over with no clear victor. Mom just shrugs the event off and proceeds to dust the front door blocking it. Also there’s a pony in the living room.

Maplehoof is a recurring character and much beloved character. This was around the time Broneies where a thing. Certainly not my thing being into Homestuck was ostracising enough. But I had a friend or two who were way too into that and it was creepy for me.

John is continuing to be oblivious. He’s reading Data Structures for Assholes and ignoring the monster in his room. I could probably brush up on this topic myself. The page mentions that shooting items out of your inventory can actually be a battle tactic. A thing John could use about now.

Another Strife!

John vs Oil jester imp thing?

The little bugger has your bunny and he is bullying it! Fortunately, John has a sledge hammer. John’s pissed. But his weak nerd arms cause him to fumble his first attack, breaking the hammer and leaving John floored. Embarrassing!

Back to Rose.

Having escaped her house she went out back into the rain. We can see her house’s transformer is completely blown by lightning.

Back to John.

Round 2. Strife!

With only the handle of a sledge hammer, John still has some fire left in him. With our help, he is able to clobber the little imp fellow a bit. But a single bunny padded punch from the imp knocks John again. The little bastard really rubs it in his face.

Back to Rose.

She is approaching the mausoleum. But, so is the massive wildfire caused by the meteor storms. It’s clear that even if she gets power she is running out of time.

John. Round 3 Strife!

John has had it up to here with this nonsense. Now unarmed he uses the inventory launch attack on the imp. Grabbing pretty much anything in arms reach and launching junk at the imp.

Victory! John receives some Grist and something called Shale from the defeated enemy. Also of course the bunny which he attempts to recreate the con-air scene with.

John also gains levels. Sburb has RPG mechanics. He goes from a Greentike past “Juvesquirt* and archives Plucky tot. As well as climbing the Echeladder he receives 125 bondollars and some Gel Viscosity. What does all that mean? We have no freaking idea. Yet one useful thing is his grist cache limit increased allowing him to store more grist at any time. Rose will need this to build more stuff. Also a strife card for the Bunnykind weapon. John feels this is probably dumb but keeps it anyway.

John fixes and reequips his sledge hammer. He see’s Dave is trying to chat with him but he has other concerns…

You got 2 strifes today though whatever that is can wait. Very action packed. Till tomorrow, Keep riding the pumpkin tide.

  • @SeigestOPM
    link
    English
    1
    edit-2
    1 year ago

    Weird trickster mode Easter egg here as well. using code 024913 apparently makes the imp in page 397 into something very weird.