• @Sconrad122
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    651 year ago

    Blizzard: willfully engage in a business model that manipulates players into constantly looking for the next thing, and structures their games around that model to drive sales of microtransaction

    Blizzard’s Player Base: fills with people responding to that manipulation

    Blizzard:

  • @stephfinitely
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    211 year ago

    This of their own making. That keep using FOMO and then get angry that people start to expect that feeling.

  • @[email protected]
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    191 year ago

    I’m ruining friendships by doing this, but idc. If a game is “Free to Play” but features a bunch of “Optional purchases.” That’s an immediate NO from me.

    So many times this cycle has gone “Free to Play” but the game is only meaningfully playable and fun if you invest ??? money into it.

    That’s a NO, and a BIG no.

      • @bosnia
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        91 year ago

        How a paid for game can just switch over like this is beyond me. Bonus points if they drop support for an OS as well like rocket league.

    • @[email protected]
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      91 year ago

      I avoid F2P games like the plague now. Even if it was paid before. It’s just not ever worth it. Even if it’s not predatory now, the only way they can make money is through season passes, P2W mechanics, or ads/data selling. All unsustainable imo.

      • Statick
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        21 year ago

        Only exception is Counter Strike. Went F2P but there are no P2W mechanics unless you count agent skins.

    • @[email protected]
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      71 year ago

      If all it takes to ruin a friendship is not playing a game with someone then I would reevaluate whether they were actually my friends and not just casual acquaintances.

  • @[email protected]
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    1 year ago

    Was anyone even asking for diablo to be a live game? Saying as politely as I can, we ran the same D2 campaign for YEARS and there was enough variety in just characters and play styles to keep us busy.

    The bit of D3 I played seemed to come down to finding a cheese build, whirlwinding through increasingly large enemy hordes, and collecting a golden trinket at the end, one you’d never use because it didn’t match the meta.

    Now the only people left playing want to “zone out” and mindlessly tear through blizz content faster than they can pump it out, blizzard did this to themselves.

  • @[email protected]
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    1 year ago

    Share holders decide one-time payment games don’t make enough money

    CEO transfers their major IPs to a “pay as you go” service promising a steady stream of new content to be worth it

    Degrades or drops older games that players still enjoy to force the new games-as-a-service model

    Players expect new content that was promised in exchange for the seasonal payments they now make

    Surprised Pikachu face

  • @RageAgainstTheRich
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    91 year ago

    Almost feels like a little response to the anger from players about the 3 day early access for the new wow expansion.

  • @roofuskit
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    81 year ago

    He’s confusing his customers and shareholders.

    • @[email protected]
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      41 year ago

      Right there with you. I don’t enjoy OW2 as a heals & tank specialist. I have a pet theory that they should have bifurcated the tanks in OW1 into two different required classes and kept 6v6.

      Looking forward to this, just in time for summer:

      “Only $79 for early access to Overwatch Classic!”

      • @SkyezOpen
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        41 year ago

        The delicious irony is they went 5v5 because that’s what most esports games are. Now OWL is dead and so is their game.

  • @[email protected]
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    61 year ago

    Blizzard have no shame. They want a lot of money for the game, more money for subscribtion and even more money for cosmetics in the store.

  • @Baines
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    11 year ago

    suck it nubliz