• @DashboTreeFrog
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    1611 months ago

    I honestly didn’t know they had a games division

    • @TeaHands
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      511 months ago

      Pretty sure they were on about making a LotR MMO at some point? No idea what else they were up to though.

      • @Butterpaderp
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        511 months ago

        They made Crucible which got some hype, but it flopped hard. For a game that was in development for 6 years, it didnt feel like they playtested it at all.

      • Jinxyface
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        411 months ago

        LotR MMO in the works, but they also made New World and Crucible

    • @SpaceNoodle
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      2511 months ago

      No, they kept all the middle managers on so they can schedule meetings and give each other raises.

      • @LemmyIsFantastic
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        -3011 months ago

        So much snarky hate from baby coders but can you imagine if you had to be a person and pick up the phone and actually talk to your customers. Or actually manage your own time and stay on task?

        The horror.

        • Shalakushka
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          11 months ago

          “I know what will help these idiot coders manage their time better: more meaningless meetings with middle managers patting themselves on the back”

          • @LemmyIsFantastic
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            -1011 months ago

            I love how you judge them all by stereotype in classic tech bro I know better than you peak form.

        • 佐藤カズマ
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          511 months ago

          Perhaps if you’d get over your density, you’d realise that a lot of developers (myself included) do manage our own time. That take of yours isn’t it. You may want to reconsider.

          • @LemmyIsFantastic
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            -211 months ago

            Yes, the most successful companies are always headed up solely by devs and engineers. Got it 👌.

        • @SpaceNoodle
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          211 months ago

          I’ve probably been coding for longer than you’ve been alive, champ.