Not a surprising outcome considering how this game went down

  • @melonpunk
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    131 year ago

    That’s a shame. They’ve been around for a good while now and produced a good run of point and click style adventure games. They took the wrong path with Gollum though.

    • macniel
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      1 year ago

      The point and click games by Daedalic (My Time at Portia, Memoria, Chains of Satinav) wer pretty great, yeah. What went wrong? :(

      • @melonpunk
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        131 year ago

        They’ve had a rough run over the years with their previous majority holder running into financial issues and them getting sold to Nacon (Bigben Interactive) in 2022. I’m guessing there was a push internally to go big, and Gollum was the efforts of that. Also Nacon don’t have a stellar record for doing well by developers, see: Frogwares and the Sherlock Holmes debacle.

      • @[email protected]
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        61 year ago

        Daedalic didn’t make Portia, was Pathea. I was surprised for a minute there. Loved that game and I knew Sandrock was in active EA for a while now. So, whew.

  • qtieπ
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    111 year ago

    So sad all the devs lost their jobs thanks to awful management decissions, it should be the higher ups stepping down

  • @[email protected]
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    51 year ago

    I get it, the game wasn’t exactly a success. But isn’t it a bit drastic to dismantle an entire division?

    • @[email protected]
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      11 year ago

      Yeah, I think it’s a bit drastic too. If anything maybe the employees are being shuffled around to other dev studios?