• @StinkyDave
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    41 year ago

    What the purpose of the checkered walls near the kill box? Stops bugs spawning?

    • TheVillageGuyOPM
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      21 year ago

      I think so. Using wood is cheap and inviting for enemies to set fire to, with a bit of luck causing a roof collapse on them (wood=good)

      • @StinkyDave
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        21 year ago

        Brilliant. I’ve been watching John Francis play, he’s starting a Swat Wizards build with mods. It makes me want to get back into it but then I remember I don’t have the time :(

  • TheVillageGuyOPM
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    1 year ago

    Taken at 3d22h, at the end of this year’s hot potato challenge.

    All goals reached, an impressive list showing only allies - no enemies. I love the chaotic yet organized look of this colony.

    Congratulations to all players!

    • 2DKiri
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      21 year ago

      It’s been such a blast and I’m so grateful to everyone who has participated, helped out, donated and watched. Thank you! <3

  • ripsa
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    11 year ago

    Cool! What’s the purpose of the door the opens onto a wall near the end of the trap tunnel where it opens onto the killbox?

    • TheVillageGuyOPM
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      21 year ago

      My best guess it’s either a place where colonists can stand to fight but raiders can’t, or is a distraction to slow them down as often raiders go for doors, they don’t seem to care what’s on the other side of then