• @loo
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    37 months ago
    • They changed the keybindings without giving you the ability to edit keybindings yourself
    • The performance is bad
    • The game speed is linked to framerate and the longer your run is, the slower your game runs
    • The former point results in players in multiplayer getting kicked because of synchronization issues
    • Many minor bugs such as science ships getting trapped at one planet because they cant ever finish surveying them
    • DLCs being absolutely overpriced sometimes
    • Mechanics being absolutely unbalanced

    I bought the game on release and played the game for over 700 hours since and I had to witness many patches that introduced so many bugs

    • @[email protected]
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      27 months ago

      Not saying you’re wrong but it’s funny that you’re disparaging a game that you’ve played for 700 hours.

      • @loo
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        57 months ago

        I love the game and at times I couldn’t stop playing. The more it got patched the more issues I had with it and I haven’t played in a while. Still waiting for Falling Frontier to be released :)

      • @nutsack
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        7 months ago

        that’s the type of player you want an analysis from, right?

      • @[email protected]
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        17 months ago

        I’ve played 1,300 hours of Destiny 2. I basically wrote my graduate thesis on how it uses psychological tactics to exploit its playerbase and how contemporary business models in gaming are harmful to consumers. Anyways, I gotta grind out my red borders before TFS drops.

    • @Zekas
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      17 months ago

      Performance is tied to pops. Easy to get around by using a smaller galaxy, still bad yes but solvable.