@[email protected]M to [email protected]English • 6 months agoUbisoft insists yet again that its uncanny AI-generated 'NEO-NPCs' will make games 'more alive and richer', whatever that meanswww.pcgamer.comexternal-linkmessage-square11fedilinkarrow-up173arrow-down12cross-posted to: [email protected]
arrow-up171arrow-down1external-linkUbisoft insists yet again that its uncanny AI-generated 'NEO-NPCs' will make games 'more alive and richer', whatever that meanswww.pcgamer.com@[email protected]M to [email protected]English • 6 months agomessage-square11fedilinkcross-posted to: [email protected]
minus-square@gruelinkEnglish2•6 months agoI’m more interested in seeing this kind of tech applied to low-budget community efforts like OpenMW, where it could help close the gap between Free Software games and AAA ones.
minus-squareswab148linkfedilinkEnglish4•6 months ago OpenMW All the NPCs just shouting “n’wah” at you
I’m more interested in seeing this kind of tech applied to low-budget community efforts like OpenMW, where it could help close the gap between Free Software games and AAA ones.
All the NPCs just shouting “n’wah” at you