@[email protected] to [email protected]English • 7 months agoTCL demonstrates 4K gaming monitor with a 1,000 Hz refresh ratewww.tomshardware.comexternal-linkmessage-square71fedilinkarrow-up1128arrow-down111
arrow-up1117arrow-down1external-linkTCL demonstrates 4K gaming monitor with a 1,000 Hz refresh ratewww.tomshardware.com@[email protected] to [email protected]English • 7 months agomessage-square71fedilink
minus-square@[email protected]linkfedilink6•7 months agoWho needs 4K when 1080 already looks sharp to the human eye.
minus-square@[email protected]linkfedilink1•7 months agoI think the perceptual limit is around 60 or 80fps, but don’t quote me on that
minus-square@[email protected]linkfedilink1•7 months agoas a rhythm gamer, I can say you’re full of shit lol I have 240hz and the difference between 120hz and 240hz is somewhat noticeable, don’t see why I’d need any more than this though
minus-square@[email protected]linkfedilink1•7 months agoAngular definition. You have to factor in screen size and distance to observer, otherwise it’s meaningless
minus-square@Sylvartaslink0•7 months agoWho needs 1000hz 4k when 120hz 2k is already stupidly expensive to achieve with most AAA games
Who needs 4K when 1080 already looks sharp to the human eye.
Humans can’t see more than 24 fps anyways
I think the perceptual limit is around 60 or 80fps, but don’t quote me on that
as a rhythm gamer, I can say you’re full of shit lol
I have 240hz and the difference between 120hz and 240hz is somewhat noticeable, don’t see why I’d need any more than this though
Dumb comparison
Depends on the size of screen, surely.
Angular definition. You have to factor in screen size and distance to observer, otherwise it’s meaningless
Who needs 1000hz 4k when 120hz 2k is already stupidly expensive to achieve with most AAA games