• @jordanlund
    link
    524 months ago

    “Now wait for 1,000 Hz content and capable GPUs.”

    Forget the content and GPU, you need an input port capable of that.

    HDMI 2.1 and Display Port 1.4 cap out at, what? 240?

      • @[email protected]
        link
        fedilink
        9
        edit-2
        4 months ago

        So you just need 3 4090’s with 1 displayport each to the monitor and a whole new version of sli.

        • @[email protected]
          link
          fedilink
          64 months ago

          … I actually wonder if the graphics cards could multiplex across multiple dp to a single display.

          • @[email protected]
            link
            fedilink
            84 months ago

            I vaguely remember that being a thing for early commercial 8k projectors, but I don’t know anything about the implementation.

            • @[email protected]
              link
              fedilink
              94 months ago

              Two ports at once have been used for Samsung’s 5120x1440 240hz monitors. Each port refreshes half of the screen and there are two scanlines going from left to right. Using the calc here you might be able to use two DP2.1 UHBR80 cables with DSC and nonstandard timings to run 4k 1000hz 10bit.

      • @[email protected]
        link
        fedilink
        24 months ago

        Isn’t 4k 360hz equivalent to 1080p 1440hz? I wouldn’t expect 1000hz at 4k any time soon but 1080p in competitive FPS is easy

        • @iopq
          link
          14 months ago

          Not really? Modern hardware gets almost 1000 fps in rocket league. You don’t need exactly 1000 to get a benefit, even getting 800 fps will give you a smoother experience

    • @[email protected]
      link
      fedilink
      64 months ago

      “Now wait for 1,000 Hz content and capable GPUs.”

      Now wait for humans who can see the difference

      • @SkyezOpen
        link
        -74 months ago

        90hz is enough to prevent motion sickness in vr. That’s a frame per 11ms and that’s basically the limit of human perception. 120 is allegedly even better, but beyond that there’s no point. Yeah we’re rehashing the 30 vs 60 fps debate again but this time for reals.

        • @Aux
          link
          14 months ago

          It’s not about the perception of an image, it’s about latency.

          • @SkyezOpen
            link
            04 months ago

            Latency between frames? Or latency to the screen? We have low latency monitors already.

            • @Aux
              link
              14 months ago

              Latency between your input and computer output. It might not be that noticeable on PCs with keyboards and mice, but my god latency is awful on touch screens! Even the fastest screens in mobile phones are slow AF. 1,000Hz is a must for touch screens.

              • @SkyezOpen
                link
                04 months ago

                Refresh rate isn’t inherently tied to response time. We already have 1ms response time monitors that aren’t 1000hz. It just takes that long for the monitor to display the signal it’s receiving.

                • @Aux
                  link
                  14 months ago

                  It is though. 1ms response time for monitors is the time they need to switch pixel colour. But if it runs at 100Hz you are getting at least 10ms delay between your action and what the screen is showing. In practice it’s even larger.

    • @[email protected]
      link
      fedilink
      44 months ago

      I’m sure some people will demand it. But for 99.9% of the population you don’t need 1000Hz content. The main benefit is that whatever framerate your content is it will not have notable delay from the display refresh rate.

      For example if you are watching 60Hz video on a 100Hz monitor you will get bad frame pacing. But on a 1000Hz monitor even though it isn’t perfectly divisible. the 1/3ms delay isn’t perceptible.

      VRR can help a lot here, but can fall apart if you have different content at different frame rates. For example a notification pops up and a frame is rendered but then your game finishes its frame and needs to wait until the next refresh cycle. Ideally the compositor would have waited for the game frame before flushing the notification but it doesn’t really know how long the game will take to render the next frame.

      So really you just need your GPU to be able to composite at 1000Hz, you probably don’t need your game to render at 1000Hz. It isn’t really going to make much difference.

      Basically at this point faster refresh rates just improve frame pacing when multiple things are on screen. Much like VRR does for single sources.

  • JackGreenEarth
    link
    fedilink
    English
    264 months ago

    Who needs 1000hz refresh rate? I understand it’s impressive, but 120hz already looks smooth to the human eye.

          • @[email protected]
            link
            fedilink
            14 months ago

            as a rhythm gamer, I can say you’re full of shit lol

            I have 240hz and the difference between 120hz and 240hz is somewhat noticeable, don’t see why I’d need any more than this though

      • @BluesF
        link
        24 months ago

        Depends on the size of screen, surely.

      • @[email protected]
        link
        fedilink
        14 months ago

        Angular definition. You have to factor in screen size and distance to observer, otherwise it’s meaningless

      • @Sylvartas
        link
        04 months ago

        Who needs 1000hz 4k when 120hz 2k is already stupidly expensive to achieve with most AAA games

    • @[email protected]
      link
      fedilink
      54 months ago

      The obvious awnser would be VR and AR where the faster the refresh rate is the less likely you are to get motion sick. A display with a refresh rate that high would be displaying a frame every millisecond meaning if the rest of the hardware could keep up a headset using this display would be able to properly display the micro movements your head makes.

    • @Aux
      link
      14 months ago

      It’s not about how smooth video is, it’s about latency. You can easily notice the difference between 1ms and 10ms.

    • @iopq
      link
      14 months ago

      I have a 280hz monitor and it doesn’t look smooth in motion

  • @[email protected]
    link
    fedilink
    164 months ago

    I would be happy with a 240hz 4k that doesn’t have a subtle hum when it’s going that hard. It’s hard to test for because shops are too loud to hear it, but in a quiet office it gets very noticeable.

      • @[email protected]
        link
        fedilink
        24 months ago

        Genuine answer is that it’s just not necessary. Current displays are sharp and smooth enough. I’d rather a display that lasts for a few decades, since the only reason to replace these is when they break down.

      • @madcaesar
        link
        04 months ago

        Your eyes can’t possibly tell the difference. We’re past the max eye resolution at this point.

          • @[email protected]
            link
            fedilink
            1
            edit-2
            4 months ago

            I imagine it was a typo*, but this article in Nature reports that in specifics circumstances the median maximum that people can perceive a difference may be around 500hz, with the maximum in their test possibly being as high as 800hz.

            Normally though it seems closer to 50-90hz, but I’m on the road and haven’t delved too deeply into it

            Edit: Type to Typo

              • @[email protected]
                link
                fedilink
                24 months ago

                Not the original you replied to. And I had a typo when trying to spell typo 😂 just adding to the conversation. Wasn’t disputing you, just meant the may have meant refresh rate instead of resolution. Easy mistake. It’s still quite disputed how well eyes can tell the difference in refresh rates.

  • LaggyKar
    link
    fedilink
    114 months ago

    So it’s not really a 4K 1000Hz screen then, if it’s just togglable between being a 4k 240 Hz screen and a 1080p 1000 Hz screen.

    • Confetti Camouflage
      link
      fedilink
      English
      264 months ago

      From what I understand in the article the prototype TCL panel being demonstrated is actually 4k@1000hz. They mention a few competitors with multiple modes right after which could be where the confusion comes from.

  • @[email protected]
    link
    fedilink
    94 months ago

    After having a TCL smart TV that constantly smells like burning plastic, even a year after using it, I’m not sure I would want another of their product in my home.

    • @Dorkyd68
      link
      24 months ago

      Mine burnt out half the led strips in 3 years. Will never buy again. Idc how affordable they are. I miss when appliances and electronics were built to last, not break after a few years.

  • @Ibaudia
    link
    English
    74 months ago

    Call me old-fashioned but… I’m not 100% confident that the industrial power draw necessary for 4k 1,000 Hz is worth it for the average gamer, guys.

  • @pete_the_cat
    link
    English
    -44 months ago

    “Create your own penis showing game”

    That’s what the tech world has come to recently, especially with monitors and smartphones.

      • @Fades
        link
        44 months ago

        They would rather everyone shut up about it so they don’t have to battle FOMO lol

    • @glimse
      link
      124 months ago

      Recently?

      Tech has always been about pushing boundaries. And that’s not a bad thing

      • @pete_the_cat
        link
        English
        14 months ago

        Screen technologies for a lot of things has gotten to the point where your eyes literally can’t tell the difference, but sure, dump money into a placebo.

        • @glimse
          link
          04 months ago

          I agree that 1000hz is ridiculous, I have a 165hz monitor and can’t tell the difference past 120 or so. But that’s not really the point…this will never be a mainstream product but the technology may lead to useful advancements in the future

          • @pete_the_cat
            link
            English
            14 months ago

            That is the point, most people don’t do research and see “ahh a bigger number, it must be better!”. 1Khz refresh rate may be a niche thing now but in two years every company will be pushing something similar.

            • @glimse
              link
              24 months ago

              Let “bigger is better” people waste their money like they already do on other products. It makes things cheaper for the rest of us while opening up new avenues for display technology in the future.

    • @Fades
      link
      24 months ago

      You must be new

  • @Etterra
    link
    -44 months ago

    JFC nobody needs that kind of refresh. Your eyes literally can’t tell much past what, a 150? And 60ish is good enough.