• @Telodzrum
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    -126 days ago

    Anyone with good media equipment cares.

    • @[email protected]
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      4126 days ago

      Anyone with good media equipment cares when they consider purchasing a game. Nobody needs this info every time they launch it.

    • @SeattleRain
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      3726 days ago

      You don’t need to be reminded about sound encoding every time you boot the game even if you do care.

      • @Telodzrum
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        -925 days ago

        Dolby (and others) have determined that it is in the best interest of their brand to put this alongside developers, producers, publishers, and others. It is now part of their license agreement.

        • @SeattleRain
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          1025 days ago

          Okay, and their ego maniacs for thinking they’re that big of a part of the game to be credited everytime. That’s why most people in the thread applaud the move.

          • @Telodzrum
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            -925 days ago

            I don’t agree, but it’s good that you always have the option of not buying a game with a brief splash screen.

            • @SeattleRain
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              825 days ago

              It’s good that creators have the ability to boot parasitic vendors like Dolby when their licensing agreements are insanely greedy too.

    • @aksdb
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      3626 days ago

      That information belongs in the specs/feature list on the encasing, not in the fucking splash screen as dedicated video.

      For the buyer that would be too late and for the one who bought it already and now wants to play it’s utterly pointless.

      • @Telodzrum
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        -625 days ago

        It’s on the box. In order to license it the grantor requires screen time.

    • @tacosplease
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      126 days ago

      You were down voted, yet here I am. A person who cares about surround sound options.

      • GeekFTW
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        1126 days ago

        But do you as that person need to know that fact every time you launch the game or is finding out about it before you buy it from it’s technical information sufficient?

        You can care about surround sound options, but a non skippable splash screen on every launch gives you zero information or use.

        • @tacosplease
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          025 days ago

          Nobody is advocating for the sound to play at startup. The comment that started this conversation specifically uses the word “looking”. We’re just saying people do pay attention to what kind of surround sound something has.

      • Steal Wool
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        325 days ago

        It must be weird to care about being reminded of what surround sound the game is using everytime u play it? Nobody’s saying they don’t care about sound quality, nor options. Idk how u can read this thread and that be your takeaway. It should be on the box/product description, no need for a splash screen in the game is what the argument is about…

        • @tacosplease
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          225 days ago

          I was originally responding to the comment about looking for surround sound options and was not trying to defend the sounds. Obviously, the info on the box is usually the best way to tell.

          But as we discuss it, some use cases for the sound come to mind.

          If the media is just a file on a hard drive or if the original packaging is lost or damaged, I might appreciate having the sound to indicate what settings to use on the receiver.

          And honestly beyond all that… Who cares if somebody does like having the sound play every time? We all do weird shit.