I made a really simple 2D platformer yesterday using @godot and following a tutorial.

It’s all assets I downloaded and steps I followed, but it’s something I never thought I’d actually be able to do!

It was interesting and I definitely want to learn more in the future!

This is the most fulfilled I’ve felt in months.

  • SpencerOP
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    66 months ago

    @Sunforged Thank you!

    I’m trying to decide if I want to watch the next tutorial from the same creator that dives more into scripting or find another one that teaches more about nodes.

    Nodes and key framing feel really native to me coming from editing videos full time in DaVinci Resolve and I have zero coding knowledge so coding and scripting seems more useful?

    • @[email protected]
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      96 months ago

      I picked up godot because I have been using codemonkey.com to teach my son python. Enevitably I have to help him when he gets stuck and I realized I knew alot more than I would have guessed. My point is coding isn’t as nebulous as you might think, not to say you won’t get stuck on syntaxes but it is also incredibly satisfying when you get it working.

      • SpencerOP
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        56 months ago

        @Sunforged It started to make a little bit of since in the minimal scripting I did for this tutorial, but it was really basic stuff.

        I probably need to just get into it at some point and build on the nodes knowledge later since I was already sort of comfortable with those.