• @[email protected]
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    17 months ago

    Actually the 3d thing makes a lot of sense. I had a walk around the new Myst game recently and everything’s location was so much clearer when you weren’t navigating it through static screens.

    • @UnrealRealityX
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      27 months ago

      Same when we went through myst as well, the masterpiece one, not the new one.

      Despite the limitations though, riven had an absurd amount of “views” or screens to give you the feeling that you were there. When I revisited it, I was afraid after the full 3d version, the kids and I wouldn’t adapt to the still frames, but they held up surprisingly well!